Madden 13’s Subjective Quarterback Ratings Released –

EA Sports and Madden 13’s marketing department have fans voting on Facebook for the “Top Players” at each position with a few votes for other ‘key’ ratings.

No surprise, Aaron Rodgers is 99 OVR… Who are we kidding? – the only important rating is RG3’s 93 SPD rating.

However, if you are interested in the ratings from the horse’s mouth – hit up EA Sports for all the details!

TEAM First Name Last Name Overall Speed Awareness Throw Power Deep Accuracy
Packers Aaron Rodgers 99 80 95 97 94
Patriots Tom Brady 98 58 99 96 88
Saints Drew Brees 98 65 98 89 84
Giants Eli Manning 97 65 95 90 96
Steelers Ben Roethlisberger 95 70 93 94 86
Broncos Peyton Manning 93 60 99 90 82
Chargers Philip Rivers 92 63 91 88 87
Lions Matthew Stafford 91 70 79 99 89
Cowboys Tony Romo 90 73 86 90 90
Eagles Michael Vick 89 90 76 97 84
Falcons Matt Ryan 89 65 89 89 71
Panthers Cam Newton 89 85 74 97 75
Texans Matt Schaub 89 62 88 88 78
Ravens Joe Flacco 88 73 86 95 77
Bears Jay Cutler 87 71 78 98 77
Titans Matt Hasselbeck 85 67 87 86 72
Colts Andrew Luck 84 82 60 92 81
Raiders Carson Palmer 84 54 85 93 84
Bengals Andy Dalton 83 66 77 86 81
Niners Alex Smith 83 78 81 87 74
Redskins Robert Griffin III 83 93 58 95 88
Bills Ryan Fitzpatrick 82 75 86 82 68
Bucs Josh Freeman 82 74 70 97 85
Chiefs Matt Cassel 80 69 80 85 67
Cowboys Kyle Orton 80 64 79 84 72
Jets Mark Sanchez 80 69 74 88 71
Rams Sam Bradford 80 73 72 88 71
Bears Jason Campbell 79 70 70 91 75
Seahawks Matt Flynn 79 76 75 82 72
Dolphins Matt Moore 78 69 76 86 68
Dolphins David Garrard 77 75 75 89 71
Jets Tim Tebow 77 81 78 87 80
Seahawks Tarvaris Jackson 77 83 72 95 73
Lions Shaun Hill 76 69 79 79 65
Bills Vince Young 75 85 67 89 70
Browns Colt McCoy 75 74 74 81 63
Cardinals Kevin Kolb 75 73 71 87 68
Jaguars Chad Henne 75 68 68 93 75
Redskins Rex Grossman 75 60 75 90 74
Steelers Byron Leftwich 75 54 73 93 70
Steelers Charlie Batch 75 53 83 82 66
Titans Jake Locker 75 83 54 95 79
Vikings Christian Ponder 75 75 66 84 65
Browns Brandon Weeden 74 64 56 93 84
Cardinals John Skelton 74 72 67 96 77
Dolphins Ryan Tannehill 74 83 45 90 75
Jaguars Blaine Gabbert 74 75 64 90 67
Texans T.J. Yates 74 61 67 86 76
Bengals Bruce Gradkowski 73 70 72 78 60
Browns Seneca Wallace 73 84 74 79 70
Chargers Charlie Whitehurst 73 65 68 88 70
Falcons Chris Redman 73 56 82 77 55
Panthers Derek Anderson 73 56 70 95 74
Patriots Brian Hoyer 73 65 75 87 66
Raiders Matt Leinart 73 54 69 83 65
Chiefs Brady Quinn 72 71 66 86 67
Eagles Mike Kafka 72 63 66 84 59
Patriots Ryan Mallett 72 51 45 98 73
Rams Kellen Clemens 72 66 69 88 72
Redskins Kirk Cousins 72 62 56 84 63
Giants David Carr 71 67 71 88 74
Steelers Troy Smith 71 83 65 87 69
Bears Josh McCown 70 77 71 78 66
Bucs Dan Orlovsky 70 65 70 79 65
Colts Drew Stanton 70 70 68 86 73
Eagles Trent Edwards 70 63 72 82 54
Niners Colin Kaepernick 70 85 46 92 74
Niners Josh Johnson 70 88 63 89 68
Saints Luke McCown 70 74 70 85 69
Saints Chase Daniel 70 69 66 83 60
Seahawks Russell Wilson 70 83 54 91 63
Vikings Sage Rosenfels 70 62 62 85 62
Texans John Beck 70 65 74 77 55
Bills Tyler Thigpen 69 75 62 82 66
Broncos Adam Weber 69 78 61 83 74
Broncos Brock Osweiler 69 69 39 96 83
Broncos Caleb Hanie 68 69 69 83 66
Lions Kellen Moore 68 56 59 75 62
Panthers Jimmy Clausen 68 57 57 88 72
Ravens Curtis Painter 68 65 65 86 63
Ravens Tyrod Taylor 67 87 52 92 66
Vikings Joe Webb 67 87 63 89 69
Cardinals Richard Bartel 66 65 58 87 68
Cowboys Stephen McGee 66 75 57 83 65
Jets Greg McElroy 66 64 57 78 67
Packers Graham Harrell 66 56 68 78 50
Rams Tom Brandstater 66 61 59 82 62
Saints Sean Canfield 66 64 53 82 52
Cardinals Ryan Lindley 65 56 49 93 78
Chiefs Ricky Stanzi 65 62 45 86 65
Eagles Nick Foles 65 53 43 92 69
Niners Scott Tolzien 65 66 50 82 64
Raiders Terrelle Pryor 65 90 40 90 78
Colts Chandler Harnish 64 77 47 84 61
Steelers Jerrod Johnson 64 75 44 95 72
Texans Case Keenum 64 70 53 81 59
Bucs Brett Ratliff 63 66 60 83 57
Chargers Jarrett Lee 63 71 40 81 59
Falcons John Parker Wilson 63 70 66 80 47
Jaguars Jordan Palmer 63 52 54 87 66
Redskins Jonathan Crompton 63 67 42 94 71
Dolphins Pat Devlin 62 68 46 79 57
Rams Austin Davis 62 75 35 81 61
Jets G.J. Kinne 61 81 44 83 69
Jets Matt Simms 61 76 35 87 68
Packers B.J. Coleman 61 67 38 93 68
Titans Rusty Smith 61 62 44 89 66
Bengals Zac Robinson 60 72 43 82 54
Browns Thaddeus Lewis 60 65 49 88 64
Cowboys Rudy Carpenter 60 67 45 87 54
Seahawks Josh Portis 60 84 40 90 73
Falcons Dominique Davis 56 84 46 81 55
Giants Ryan Perrilloux 55 76 28 95 65

Making Madden Better – Volume 1 – Ending Games

No matter which form of entertainment you choose – gaming, movies or books, if the ending is bad you will consider it either a waste of your time or sit there for a minute wondering if that really is all that happens.

Madden has a few issues in this department and no where is it more noticeable than at the end of a big game.  We are starting a new series of videos dedicated to helping make Madden a better experience.  These are primarily meant to catch the eyes of developers at Tiburon; however, if you have other suggestions for things we haven’t covered please comment below, send us a message on YouTube or email us at officialnoobtubetv@gmail.com.

Again, the content we provide is meant to be used as constructive criticism in order to improve the game.  There is no reason to point fingers or say anything in an unprofessional manner.  You will get nowhere fast if you think bashing something or someone will make it or them change.

Keep hitting that F5 key as NoobTubeTV is starting to grow more popular we will be posting more often.

Changing Player Potential In Madden 12

In Madden 13 there is no player potential in Connected Careers.  However, in Madden 12 it is one of the more limiting parts of Franchise Mode.  If you have wanted to know how to change a player’s potential rating from an ‘F’ to an ‘A’ this is how you do it in your Franchise Mode.

It is also important for you to know that the Potential Rating is dependent on the Overall Rating as you edit.  It is easy to calculate a player’s potential when it comes to this:
90-99 OVR = A

80-89 OVR = B

70-79 OVR = C

60-69 OVR = D

59> OVR = F

Madden 13 – Connected Careers and Franchise Mode Questions Answered

It has been just over a month sense E3 and there are still people waiting to hear more details about Franchise Mode/Connected Careers in Madden 13.  There are a few things we can deduce from details that have either been given to the community straight up or through videos that leave you to draw some conclusions.  Not to mention the fact that some of the good people that were invited to Community Day at EA Tiburon have given a lot of great feedback.

This is one of the biggest changes for Madden in years.  The issue we are facing is that the details have become rather muddled.


Here is a list of answers and a few thoughts (after the facts) so you can have your questions answered.

Is Franchise Mode dead?

In name, yes.  In practice, no.  Franchise Mode still exists and it will be under the selection of being a ‘Coach’ – you will still have the same control over your team, etc.  Also, you will have the ability to get fired as a coach.  Everything you have been able to do in Franchise Mode in the past – you can still do in Madden 13.

What about Superstar Mode?

Superstar Mode is still around.  You will ‘Be A Player’ and in the process you will only control yourself.  You will get to choose plays as a QB, etc.

Legends, what’s the deal?

Legends (Coaches and Players like John Madden and Barry Sanders) are not coming into Connected Careers as 99 OVR versions of themselves.  Their presence in Connected Careers is also up to you as the main user to turn them on or off (off is default as of E3).

How does XP work for Connected Careers?

XP is a two tier process –

1– You have to earn it through performance and milestones.  However, you won’t be able to earn more XP if you cheat or run up the score on the CPU.  (IE – If your goal is a 300 yard passing game in week three for 1000 XP and you pass for 900 yards, you still only get 1000 XP)

2– Leveling up costs increase as your ratings get higher.  You will earn XP as you accomplish certain goals, but as you try to make your player either faster, stronger or simply better all-around you will see ratings cost more as you go. (IE – The cost to go from 85 to 86 SPD as a QB could cost you 6000 XP, but the cost to go from 86 to 87 SPD could cost you 7000 XP, etc.)

Do Coaches Matter?

Not really.  Coaches simply get put into one of four levels.  You can grow your created coach into a ‘Level 4’ but it really doesn’t mean anything. (Unfortunate)

Do player ratings change depending on a team’s scheme?

Yes, there are finally ratings that dynamically change to reflect the player’s overall value to your team or coach and what type of offense or defense you run.  A 6’3″ 349 lb DE won’t be valued highly by a 4-3 Defensive Team, etc.  This doesn’t mean his ability ratings ‘change’ but his displayed OVR and value to your team will be.

Can I make existing players retire if I control them?

No, you technically ‘stop’ using them.  However, if you have a created player and retire they will be removed from the game.

Can I still control all 32 teams?

No, you can only control one team or player at a time.

Is Connected Careers Online or Offline?

It is both.  If you hate playing against people online you don’t have to worry about it.

Can more than one person play a Connected Career on the same console?

No.

Can Commissioners kick people out of the league?

Yes

Is there online Auto-Pilot?

Yes.

Can Online Connected Careers have different roles?

Depending on your settings, you can make it so everyone has to be a QB, Coach RB, etc.  It is totally up to the commissioner.

Can I play on the same team as a friend in Online CC?

No.

More to come!  Stay tuned to NoobTubeTV as Madden gets closer.
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A few quick thoughts…

Madden 13 is really depending on Connected Careers being a high quality experience.  There are a few things that it seems EA still needs to figure out for coaches especially.

In NFL Head Coach you would be able to say one of a few different things to your players at key moments.  This added immersion and actually made coaches important.  As well, the idea of a player fitting into a team’s scheme… it should be a coach’s scheme, not a team’s scheme.  The Browns have switched coaches so many times in the last decade that the players change as often because they don’t fit what the coach wants to do and how his staff prefers to approach the game.

Making people earn XP to increase abilities is a great attempt to make the game a bit more involved and honest.  By removing the ‘Potential’ rating you are now pretty much in charge of proving that a player is as good as you think and they will have to earn every bit of that OVR Rating you think they deserve.  The nice part is that it is all on you to do this.

The overall closed nature of Connected Careers is a good thing for this year, but next year it needs to be opened up.  There is a danger in allowing people to mess with time paradoxes, true simulation and that little thing called the game’s actual coding.  This is something that can be improved upon with a more open approach in the future.  Let the beta testers gamers mess with all sorts of things so EA can figure out the issues and fix them rather than avoid them because they are scared of problems with freezing and system crashes, etc.

All things said, Connected Careers is starting to look like a great mode for Madden fans that want to have a nice experience in growing a team or a player as they see fit.  Even with some limitations that make you scratch your head.

Battlefield 3 – Getting A Jet ‘Un-Stuck’ From The Sky

While this might be a bit of a risky decision, you really don’t have a lot to lose if you try it.  Let us know if this helps you as well!

Happy Hunting!

The Ugly Side of Battlefield 3’s Publicly Owned Servers

Yesterday was a great day for gaming.  100+ degree heat advisories outside and wonderful air conditioning inside after a morning jog.

A full day of recording footage was on the horizon and nothing was going to ruin that.

After joining up in a squad with a couple of fellow gamers from 2old2play.com (a great site for gamers that are 25+ years of age) we went to work as a team and our scores were showing exactly that.  It wasn’t until over 30 minutes in the game that I was booted.

Has this ever happened to you?  Which server/admin was it?  Put them on blast so other gamers can avoid the same fate of wasted time while playing legitimately.  Keep in mind, we weren’t nor do we support spawn camping in any game.  So, if you have been booted or banned for doing that – we support the Admins for doing it.  Otherwise, shoot us a comment!

Happy Hunting!

Medal of Honor Warfighter Trailer – Ummm… Really?

You can see that recently we posted a video showing some of the great aspects of Battlefield 3 and what it has to offer gamers that enjoy FPS titles that require a bit more of a cerebral touch.  On October 23 EA is releasing Medal of Honor: Warfighter.

After checking out their new multiplayer trailer it seems as if EA is trying (yet again) to grab the Call of Duty audience rather than make an effort to simply make their own original title.  From Miniature Assault Vehicles to rocket launchers and computer guided missile strikes – it looks like they want you to look at the same played out game that they tried to fool you into buying a few years ago.

What’s new?… you get to play as the special forces from your choice of nations such as Russia, Poland, England and of course the United States among others.  What is wrong with developers these days?  Bad Company 2 had the Vietnam Add-On and it was amazing.  Say what you want about being able to shoot down Hueys with a pistol – it was fun!

Take a look at the trailer… does it really excite you to the point of making you think it is worth $60 or even a spot on your Christmas list?

Battlefield 3 – Anti-Aircraft Quick Tips

After a little bit of a hiatus we are back in the video editing groove and have a fresh tip for all you Battlefield 3 fans out there.  Hopefully this even grabs the attention of some of the Call of Duty fans that want something with a bit more scale.  Either way it goes, we have some quick tips for you in how to bring down aircraft more effectively in Battlefield 3 using the Engineer Class and the Anti-Aircraft ‘Lock On’ Missiles.

You will need either the Stinger or the IGLA (depending on which side you are fighting for in multiplayer).

Check the video to have a walk-through of how these work best.  We will be posting more videos with a focus on the engineer class in the coming days and look forward to doing a focused feature on why it is one of the best classes to use as an aggressive gamer with a penchant for destruction!

Happy Hunting!

Spec Ops: The Line – Some More Details of the Game From The Infinity Ward Founders

Spec Ops: The Line is a game that is coming in under the radar.  As far as being noob friendly, this could be one of the games that new gamers will want to jump into.  Any time a developer pushes a new series, noobs should look at it as an opportunity to become skillful and improve with everyone else that is learning the game with you.  While some people will have certain skills like reaction times and gaming reflexes, you will be able to learn the nuances and idiosyncrasies of Spec-Ops if you jump in off the bat.

Keep in mind, this game is a THIRD-Person Shooter in the demo and looks like it is trying to draw more attention from Ghost Recon than COD or Battlefield.  If you consider the fact that this is also being published by 2K Games, it has a chance of gaining a foothold with some of the dedicated 2K Gamers.

The only trouble is, will the game be able to take the attention that Call of Duty will have in November and still be widely played online?

It will be an interesting situation as we take a quick look at what Spec-Ops has to offer –

  • Just re-Announced Co-Op Mode at E3
  • A very Gears of War feel for cover and handling
  • Your typical deathmatches, etc.