Madden 13’s Subjective Quarterback Ratings Released –

EA Sports and Madden 13’s marketing department have fans voting on Facebook for the “Top Players” at each position with a few votes for other ‘key’ ratings.

No surprise, Aaron Rodgers is 99 OVR… Who are we kidding? – the only important rating is RG3’s 93 SPD rating.

However, if you are interested in the ratings from the horse’s mouth – hit up EA Sports for all the details!

TEAM First Name Last Name Overall Speed Awareness Throw Power Deep Accuracy
Packers Aaron Rodgers 99 80 95 97 94
Patriots Tom Brady 98 58 99 96 88
Saints Drew Brees 98 65 98 89 84
Giants Eli Manning 97 65 95 90 96
Steelers Ben Roethlisberger 95 70 93 94 86
Broncos Peyton Manning 93 60 99 90 82
Chargers Philip Rivers 92 63 91 88 87
Lions Matthew Stafford 91 70 79 99 89
Cowboys Tony Romo 90 73 86 90 90
Eagles Michael Vick 89 90 76 97 84
Falcons Matt Ryan 89 65 89 89 71
Panthers Cam Newton 89 85 74 97 75
Texans Matt Schaub 89 62 88 88 78
Ravens Joe Flacco 88 73 86 95 77
Bears Jay Cutler 87 71 78 98 77
Titans Matt Hasselbeck 85 67 87 86 72
Colts Andrew Luck 84 82 60 92 81
Raiders Carson Palmer 84 54 85 93 84
Bengals Andy Dalton 83 66 77 86 81
Niners Alex Smith 83 78 81 87 74
Redskins Robert Griffin III 83 93 58 95 88
Bills Ryan Fitzpatrick 82 75 86 82 68
Bucs Josh Freeman 82 74 70 97 85
Chiefs Matt Cassel 80 69 80 85 67
Cowboys Kyle Orton 80 64 79 84 72
Jets Mark Sanchez 80 69 74 88 71
Rams Sam Bradford 80 73 72 88 71
Bears Jason Campbell 79 70 70 91 75
Seahawks Matt Flynn 79 76 75 82 72
Dolphins Matt Moore 78 69 76 86 68
Dolphins David Garrard 77 75 75 89 71
Jets Tim Tebow 77 81 78 87 80
Seahawks Tarvaris Jackson 77 83 72 95 73
Lions Shaun Hill 76 69 79 79 65
Bills Vince Young 75 85 67 89 70
Browns Colt McCoy 75 74 74 81 63
Cardinals Kevin Kolb 75 73 71 87 68
Jaguars Chad Henne 75 68 68 93 75
Redskins Rex Grossman 75 60 75 90 74
Steelers Byron Leftwich 75 54 73 93 70
Steelers Charlie Batch 75 53 83 82 66
Titans Jake Locker 75 83 54 95 79
Vikings Christian Ponder 75 75 66 84 65
Browns Brandon Weeden 74 64 56 93 84
Cardinals John Skelton 74 72 67 96 77
Dolphins Ryan Tannehill 74 83 45 90 75
Jaguars Blaine Gabbert 74 75 64 90 67
Texans T.J. Yates 74 61 67 86 76
Bengals Bruce Gradkowski 73 70 72 78 60
Browns Seneca Wallace 73 84 74 79 70
Chargers Charlie Whitehurst 73 65 68 88 70
Falcons Chris Redman 73 56 82 77 55
Panthers Derek Anderson 73 56 70 95 74
Patriots Brian Hoyer 73 65 75 87 66
Raiders Matt Leinart 73 54 69 83 65
Chiefs Brady Quinn 72 71 66 86 67
Eagles Mike Kafka 72 63 66 84 59
Patriots Ryan Mallett 72 51 45 98 73
Rams Kellen Clemens 72 66 69 88 72
Redskins Kirk Cousins 72 62 56 84 63
Giants David Carr 71 67 71 88 74
Steelers Troy Smith 71 83 65 87 69
Bears Josh McCown 70 77 71 78 66
Bucs Dan Orlovsky 70 65 70 79 65
Colts Drew Stanton 70 70 68 86 73
Eagles Trent Edwards 70 63 72 82 54
Niners Colin Kaepernick 70 85 46 92 74
Niners Josh Johnson 70 88 63 89 68
Saints Luke McCown 70 74 70 85 69
Saints Chase Daniel 70 69 66 83 60
Seahawks Russell Wilson 70 83 54 91 63
Vikings Sage Rosenfels 70 62 62 85 62
Texans John Beck 70 65 74 77 55
Bills Tyler Thigpen 69 75 62 82 66
Broncos Adam Weber 69 78 61 83 74
Broncos Brock Osweiler 69 69 39 96 83
Broncos Caleb Hanie 68 69 69 83 66
Lions Kellen Moore 68 56 59 75 62
Panthers Jimmy Clausen 68 57 57 88 72
Ravens Curtis Painter 68 65 65 86 63
Ravens Tyrod Taylor 67 87 52 92 66
Vikings Joe Webb 67 87 63 89 69
Cardinals Richard Bartel 66 65 58 87 68
Cowboys Stephen McGee 66 75 57 83 65
Jets Greg McElroy 66 64 57 78 67
Packers Graham Harrell 66 56 68 78 50
Rams Tom Brandstater 66 61 59 82 62
Saints Sean Canfield 66 64 53 82 52
Cardinals Ryan Lindley 65 56 49 93 78
Chiefs Ricky Stanzi 65 62 45 86 65
Eagles Nick Foles 65 53 43 92 69
Niners Scott Tolzien 65 66 50 82 64
Raiders Terrelle Pryor 65 90 40 90 78
Colts Chandler Harnish 64 77 47 84 61
Steelers Jerrod Johnson 64 75 44 95 72
Texans Case Keenum 64 70 53 81 59
Bucs Brett Ratliff 63 66 60 83 57
Chargers Jarrett Lee 63 71 40 81 59
Falcons John Parker Wilson 63 70 66 80 47
Jaguars Jordan Palmer 63 52 54 87 66
Redskins Jonathan Crompton 63 67 42 94 71
Dolphins Pat Devlin 62 68 46 79 57
Rams Austin Davis 62 75 35 81 61
Jets G.J. Kinne 61 81 44 83 69
Jets Matt Simms 61 76 35 87 68
Packers B.J. Coleman 61 67 38 93 68
Titans Rusty Smith 61 62 44 89 66
Bengals Zac Robinson 60 72 43 82 54
Browns Thaddeus Lewis 60 65 49 88 64
Cowboys Rudy Carpenter 60 67 45 87 54
Seahawks Josh Portis 60 84 40 90 73
Falcons Dominique Davis 56 84 46 81 55
Giants Ryan Perrilloux 55 76 28 95 65

Madden 13 Franchise Mode Details Coming Soon

BE SURE TO CHECK OUT UPDATES ON CONNECTED CAREERS!!!

 

As of next week (June 4) there is going to be a new blog released from EA Tiburon that is going to focus on ‘Connected Careers’.  The most important part of this for Madden fans is the hope for details about Madden’s Franchise Mode and what improvements or additions have been made.

It would be simple (in theory) to just add player morale to the player traits section. It shouldn’t be an editable value, but making it a dynamic value that fluctuates is a must for Franchise Mode immersion and longevity.

Madden 12 saw a jump in quality for Franchise Mode, but there were still many bugs and glitchy occurrences that cast an ugly shadow on some of the details that really can’t be overlooked.  Some examples include –

  • Making it to the Super Bowl with a team like the Browns more than once but having the same banner showing that it is their first trip.
  • Being able to sign Free Agents for much cheaper by going to the “Free Agent” section rather than “Player Management” (where you have to pay players a more realistic salary instead of cheating them with a 1-year $620 deal for a guy that would/should demand more.
  • Schedules generated year-to-year are random and can end up giving you 6 straight home games and all your division games in the first ten weeks. (The NFL is making a constant effort to schedule division opponents at the end of every season to make late season games matter, this should be done in Madden as well)
  • Draft logic and trade logic is still busted as we covered before.
  • The lack of a decent system of Player Value that should mean you have to pay a player based on his performance rather than just his OVR.  If you have a QB that breaks every record (regardless of your sliders, his OVR or anything else) he should have a high value that essentially equates to you having to pay more to keep him around.  The current system of OVR plays too much of a role and takes much of the focus away from the Skill Ratings which should be the first thing you look for.
  • Another missing component that has been in NBA 2k and even PS2 Madden titles is morale and attitude for players.  This is something that MUST be in Madden in order for Franchise Mode to really hold any water past what it can hold currently.  Franchise Mode needs more personality and that should start and end with the personality of every owner, GM, Coach and Player in the game.
  • If you draft a QB in the first round like the Browns did with Old Man Weeden and you have Colt McCoy being relegated to back-up his morale should take a major hit.
  • Trade Demands and Holdouts – Take a look at the current situation with Drew Brees and tell us that this shouldn’t be in the game.

These are just some of the changes that must occur in Madden 13 for Franchise Mode.

A Brief Segway/Comment on The Drew Brees Situation

This holdout (which involves Brees and the Saints disagreeing on a contract extension because of a few million bucks) must end soon if the Saints hope to save any face in the months following Bountygate.  Brees led this team to their only Super Bowl Championship and now is being jerked around like he was simply a role-player.  Without Brees the Saints would be like the 2011 Colts without Peyton Manning (or worse).  Already, they are without their Head Coach and other major personnel.  The worst part really involves the current interaction between interim-Head Coach, Joe Vitt and Brees.

This isn’t Vitt’s team.  This is something that must be made abundantly clear between the players (especially Brees) and the ownership.  Payton is serving a one-year suspension which really makes Vitt look like the guy that comes into a broken home and tries to lay down the law.  The response from the players (his children) will most likely result in some sort of “Your Not My (Real) Dad!!!” interaction.

To make it short, the situation with the Saints this year could result in a Top-10 Draft Pick next year that will take over for a spiteful (rightfully so) Drew Brees.

This once again begs the question – Where is the personality in Madden’s Franchise Mode?  Hopefully we find out on Tuesday.

Madden 13 Must Improve Draft Presentation and Franchise Mode

Ask any NFL fan about their favorite team’s draft and you will get some sort of response.

As a Browns fan I will give you all you need to hear and more. First, we needed to fix our offense with better receivers and someone to take over after Hillis’ departure.

The Trent Richardson pick was a good one at the time and still is; however, to give up the picks we did in order to get him I would have thought that we would be super smart about the ones we had left.

Then we took a 28 year old QB, Brandon Weeden at #22.  In a league where you are looked at as old when you are 30 it is strange to see that as a pick with any sort of gainful longevity.  Yet, even that pick wasn’t too terrible in the scheme of things.  It was followed up with Mitchell Schwartz from Cal, a big and mean O-Lineman.

Then we took John Hughes!  Yeah, you read right… 16 Candles, Pretty In Pink and St. Elmo’s  Fire on the Cuyahoga JOHN HUGHES!… Actually, it is some sort of D-Lineman that is going to be a back-up for our talented middle D-Lineman Rubin and Taylor.  I was confused by this pick to say the least… then my confusion turned to anger when I saw the other players taken after we traded down and move around in the draft to get a guy that wasn’t even projected to get picked in the draft on many experts’ boards.

That said…

Ever since Madden came out on the 360/PS3 generation of consoles it has had growing pains that have led many football gamers to get banned from forums for venting their anger (which will never happen on our boards, assuming you support your opinion without major profanity— which with Madden can be hard at times).  The worst part about Madden for years had been Franchise Mode and bugs in Franchise Mode.  That said, there are three major events for NFL fans:

  1. The NFL Draft
  2. Kickoff Week
  3. The Super Bowl

Improving The Draft (What’s Missing?)

There is a reason why the NFL Draft is #1 on that list.  It gives people faith that for a moment, their team is going to get better.  They might find their ‘Tom Brady’ or ‘Peyton Manning’.  There are some players that coming out of college are looked at as ‘sure things’ like Andrew Luck or Robert Griffin III and then you have big risks on guys like Vontaze Burfict (went to the halfway-house, AKA the Cincinnati Bengals after going undrafted) who have major character issues.

People go nuts for the draft and it is something that is often talked about more than the Super Bowl.  Simply because it is something that every team has a chance to do and do well.

Madden has no personality or atmosphere for the Draft.  It is difficult to see what other teams are doing in your Franchise Mode.  One example is when a team trades up or down in the draft there is usually some sort of reaction by commentators (which also don’t exist in Madden’s Franchise Mode for the Draft) – in Madden you are greeted with a notice that a trade took place and which picks were involved… and then nothing… No highlight of who was so important that the team moved up to get them.  You are also not going to see which players teams select during the draft because the Drafted Player Ticker resets after every pick, rendering it impossible to see how the draft is going or who is coming off the board in any sort of fluid manner.

If the Cowboys were to take a punter with the first pick in the draft you would probably see riots and hear commentators berate the management (Jerry Jones) of the Cowboys…. Not in Madden, take whoever you want because no one cares.  Perhaps that is the real personality of Madden’s Franchise Mode – No one cares… and frankly, why should they?

Not to mention it is hard to really have any sense of immersion in a league that seems to exist without any sort of news feed that is easily accessible to let you know that certain players are under-performing.  Then again, that is the hideous beauty of Madden’s Franchise Mode.

Minus the lacking atmosphere, here is a list of just some of the things that are missing from creating a true Franchise Mode experience worth paying $60 for every. single. year…:

  1. Player Morale and Personality – Players have no personality.  Some teams are simply not desirable to play for, yet… that never comes into play with Madden, just sign the players without any real attention  to what type of coach, owner or city they want to play in.  Are they just about money are they loyal to loyal fans?… That doesn’t matter in Madden.
  2. Player Performance – This doesn’t matter from multiple levels in Franchise Mode.  As far as the much vaunted online roster updates go, apparently a player is better on a week by week basis.  However, when it comes to any sort of adjustment to a player after he throws for 500 yards and 6 TDs twice in three weeks, there is no such update to his throwing abilities or his much over-hyped OVR (Overall) Rating.
  3. Player Value – This rating doesn’t exist in Madden at all.  This means that when you have a player that runs for 2000 yards two years in a row and then wants to be traded elsewhere you might not be able to get what you should for him because his OVR is 80 due to a low AWR (Awareness) Rating, even if he has 98 SPD, 97 JKE, 95 SPN, etc.  The system of value for performance is a constant battle between gamers that state performance means little when potential is all that matters.  My response is that performance is MEASUREABLE and potential will NEVER be.

This list will be expanded over the course of the next few months and years as Madden is sure to continue to grow and regress in quality and features.  The first step for any game mode like Franchise Mode is ATMOSPHERE and IMMERSION and that should start with the most important day  (weekend) of the NFL Year – The NFL Draft.