The Sprint Button Is Your Enemy – Madden 19

Out of all the buttons and functions that Madden NFL has implemented (even the half-hearted ‘read tackle’ in Madden 18) there are few that have caused the gameplay more quality than the sprint button (R2 on PS4 and RT on XBox One).

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After playing too many games to count I decided to start playing with less use of the sprint button in my games against the CPU.  I couldn’t believe how much this little thing changed the entire experience.  All those times where I felt that my user controlled player was being cheated out of a presumably big play I realized that it was because I pressed the R2 button either too early or simply pressing it altogether.

A few things happen when you press the R2 button on offense.  If you are using a QB on a pass play it will put you into a scrambling mode where your passes will generally be less accurate (this is actually a good thing).  The other aspect that tends to drastically change your experience is that it seems to cause the CPU to rush the QB like a beacon.  While this makes some sense as most defensive players would start focusing on a dangerous scramble – it feels too much like a homing beacon.  This is where the real issue comes into play.

You will notice the biggest issue on offense when you are controlling the running back and press the sprint button.  It will cause the defense to essentially speed up and focus completely on the ball carrier.  The blocking from your AI teammates will break down faster and it will essentially dismantle your play before it ever gets up and running (no pun intended).

By using the left analog stick and staying away from the sprint button you will see a few things happen.  The blocks will be better and the defense will actually react in a way that feels realistic instead of some version of mind reading monsters from Dark Souls.

Where I actually noticed the best function change was on defense.  By using the left stick in tandem with the defensive engagement moves, swim moves, etc. it was like a different game.  It felt smooth and actually made defense enjoyable!

If you press the sprint button on defense you will see the QB do all sorts of crazy stuff (including intentional grounding that is never called by the atrocious penalty system that hasn’t changed since Madden 96).  Every aspect of your defensive experience is generally ruined by using the sprint button.  Even the truck stick is better without it!

Give this a shot as you prepare for Madden 19.  You won’t regret it!

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Draft Logic Must Improve With Schemes and Archetypes – Madden 19

The one question no one seems to be asking is whether EA Tiburon has fixed the broken draft logic prior to Madden 19.  As everyone (including yours truly) got jacked about the announcement that Madden 19 would have custom draft classes we seemed to forget that there were quite a few issues under the hood that needed to be fixed before anything was added.Ezekiel-Elliott-Madden-NFL-18-Wishlist

 

First and foremost, one of the biggest problems that Madden CFM has faced since forever has been lackluster draft logic by CPU teams. A lot of this issue comes from what seems to be a lacking interaction between CPU logic between team needs and coach schemes.  If you pay attention in your CFM you will see what we see every year – coaches get fired and players age/retire.  The breakdown in Madden draft logic stems from this moment and then snowballs as each draft pick is made.

This means that no matter how great your custom draft class might be, it will most likely be thwarted by an AI that is too stupid to use it wisely.

Coaching schemes to this point haven’t changed how a team fluctuates between coaches.  If the CPU controlled Browns were to fire Hue Jackson and his West Coast scheme and bring in someone with a Power Run or Vertical Pass scheme it wouldn’t change their draft logic from the initial setting under Jackson.  This means scouting players by archetypes as the user will work nicely if you follow those relative guidelines.  The CPU will not follow that same logic if you go by what history has shown us.

It leaves me with a bit of a pit in my stomach as I think about how great Madden could be if the basic functions were sound.  Sadly, I have a feeling that we will have to pump the brakes on the hype train as it rolls into the station this summer.

It won’t stop me from creating draft classes that will be focused on OBJECTIVE FUNCTION through fiction rather than subjective replication of potential draft classes in real life.  I doubt many people outside of Tennessee Volunteer fans would have given a star or superstar rating to Alvin Kamara prior to the beginning of the 2017 season.  That same logic will be present in the NoobTubeTV draft classes for Madden 19.

Creating Your Best Connected Franchise Mode Starts With YOU – Madden 19

As we impatiently wait for the next two months for Madden 19 to release there are some things we can certainly prepare for in the meantime when it comes to this game.  This is going to be a long article and I hope you’ve taken your hype pills – because it’s about to get textually exciting!

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Franchise Mode Is Draft Mode –

Ever since sports games introduced multiple seasons and franchise mode in general it has always been driven by the existence of a draft.  The action of finding new great players for your team is really what drives most people to play this.  Sure, there are existing players that you want to use in game – maybe it is simply a rookie that you want to make into the greatest of all time (GOAT)… please be Baker Mayfield in real life…. annnnd I’m back.

The fact of the matter is that you are going to have to police yourself when it comes to creating a draft class.  Here are some basic observations and house rules I already have in place to keep CFM as fresh as possible before I get close to installing Madden 19.

Development Traits Dictate Everything

Much like potential ratings of the past, development ratings will continue to be the driving factor in determining if you have made the best selection in the draft.  My problem with doing this in Madden is that it is much like drafting Ryan Leaf back in 1998.  If you drafted a player with what most people said from simply the athletic ability alone – sure, he might have made a lot of sense. Madden still hasn’t incorporated any sort of real leadership or personality traits.  I feel like this is the next step that may never be taken, sadly.

In creating your draft class it will be crucial to be selective if you choose to give development traits that are outside of ‘Normal’.  The danger will be in that you will have a leg up on the competition to select any of these top players with low round grades that happen to have Superstar development.  This is why I am pushing for a dialed back draft class creation that will start with every player being given a development trait of Normal.  It only makes sense for these new players to prove who they are in by showing it on the field and once the CFM engine starts for the pre-season.

Scouting – It’s Still Too Easy

I have set up my own house rules for scouting because Madden still has yet to create a scouting system with any sort of fluidity.  This generally leaves most ‘discovered’ ratings to be set in stone.  Some players on the news wire throughout the season might have their story dictate an injury or something else that takes them down a notch in development, etc.  Once you know this, it becomes easy to pick apart each draft class.

You should still be scouting players based on matching your coach scheme to keep your efforts focused from the outset.  After that, it is as crucial – if not more crucial in all honesty to focus on which positions you need to fill with young talent.  It is most important for the sake of keeping your CFM challenging and realistic that you full scout each prospect once you open one of their ratings.  I truly believe that this will keep you honest within your draft experience as well.  Some highly ranked players will scout out terribly, and that generally will stand to pass that they are terrible players.

THIS IS WHY CFM NEEDS TO CREATE SCOUTING DEPARTMENTS AND REGIONAL SCOUTS!!!! (Sorry to yell, but this is something that could be awesome, and I don’t understand why it hasn’t been done to this point.)

Hording Draft Picks… It’s Over

It’s hard to be honest with yourself once you start finding glitches in games that eventually become a subconscious pattern that you manipulate for your own gains.  In a game like Dark Souls I have to say I understand and might even condone it to a point.  However, it is still far too easy to trade for high draft picks in Madden.

I believe my house rules from Madden 18 are among the best out there to keep you honest while still maintaining some semblance of running your own fictional world in CFM.

Draft Pick Limitations – You can only hold a limited amount of picks in each draft.  The rules for your draft pick amounts are somewhat complicated, but they will make for a better experience.

  • Maximum of 13 picks in any draft
  • You can have two first round picks for up to two years in a row
  • If you end up with three first round picks during any draft you must trade one of them to a division opponent for their lowest pick in the next season’s draft.
  • You cannot draft two QBs in two consecutive rounds
  • You cannot draft more than two QBs, HBs, or TEs in any draft

The last aspect we will be covering today involves the draft class itself.

Rookie Ratings Should Never Be Maxed Out (Or Bottomed Out)

It is going to be vital for any decent custom draft class to be balanced with players that have great ratings in key areas as well as poor ratings in key areas.  The idea here is that no player should be created in the draft class with a ratings of 99 in any category.  This goes for speed and arm strength.  The entirety of CFM is really based around development – so why would you create any player that doesn’t need to develop?

It will be important to give some players low ratings as well.  There might be a QB you want to create from a small school that has to develop from a 65 OVR into an all time great.  That is what CFM should really be about.  One of the aspects that Madden 18 finally did a good job of was making it harder to do things like this if a QB had poor accuracy, etc.  You need to create low rated players for the sake of your CFM and to give some stories to follow if you choose to pay attention.

There will be more updates on custom draft class guides as we get closer to Madden 19’s release.  Stay tuned!

Draft Logic And Custom Draft Classes – Madden 19

As the news about custom draft classes hit me I could hardly stand it.  Being happy about a CFM Feature was new to me.  Any work on CFM that wasn’t surface level was something I had yet to see.  However, certain things take time to marinade and allow logic to creep through instant happiness.  Suddenly, I felt the pain of reality and the question hit me like a ton of bricks.

Have they fixed draft logic?

NFL: 2014 NFL Draft

The biggest problem with all Franchise Modes in almost every game is that they are flawed from the outset.  The user can see good players and snatch them up whenever they want to when it comes to free agency.  Once you get to scouting (what scouting?) and then the draft itself in Madden the AI doesn’t really seem to put as much thought into the most important off-season aspect as it should.  It’s generally pretty easy to find hidden gems and such in the draft through the broken scouting system (for reference, take a look at the house rules developed for Madden 18).  I have come up with a theoretical fix as we wait another two months for Madden 19 to come out.

Normal Should Be The Default Development Trait

While most of this depends on how often a development trait will change during a season, I would suggest that all players be changed to Normal as well.  This will be one of my goals in Madden 19.  I have been wishing for custom and shareable draft classes for quite some time.  While some of you will undoubtedly be looking for real-world draft classes, I will be editing and creating fictional classes for multiple reasons.  The development trait being set to normal is a big part of that. The other is that it will take away a lot of wasted time editing names, schools and such just to create a subjective rating that would be debated and scrutinized.  I will be happy to try out a few of those classes, but that won’t be my focus.

Rookies Should Never Have A Default Overall Above 84 In CFM

Rookies are unproven talent.  That’s it… period.  I will be editing my rookie classes to not only have Normal development traits, but also in a manner that will see an even spread of OVR ratings that won’t pollute the CFM with a bunch of 90-99 players by season three or four.

I will be keeping a close watch on what else is announced in regards to CFM and especially fixes to the logic engine that I fear will still see minimal effort for yet another year.

Stay Tuned

Madden 19 Will Continue To Be MUT Focused

For those of you that joined in my cheers about the initial announcements regarding Madden 19’s Franchise Mode – please don’t get too hyped.  If you look at the pre-order bonuses and such, this game is still obviously focused on the cash cow that is Ultimate Team.  In being focused on MUT, there are things that quite simply will NEVER change in terms of gameplay. madden 19 cover

If you watch any of the YouTubers or Twitch guys that post pack opening reactions and footage of them playing online MUT matchups you will see that there is good reason for EA Tiburon to keep the game as loose and arcade-like as possible.  I will admit, I have watched a few of the pack opening videos from various YouTube personalities and I feel like I am basically watching a hyped up commercial on EA’s Home Shopping Network.  I’m not hating on what makes these people happy or gives them YouTube success – keep doing you and get that YouTube money before they decide to find a reason to kick you off the pay platform.

What I find disconcerting is when Madden continues to push a mode that doesn’t encourage gameplay to become more realistic by default.  MUT is not and will never be a mode that encourages Tiburon to make Man to Man coverage a true representation of what we see on Sundays (Thursdays, and Monday’s) in the fall.  I can appreciate this aspect as sometimes it gets frustrating in any game to feel like you aren’t controlling the actions of the primary character at any given time.  MUT has to remain focused on player control and the arcade style that brings the money well after the game has released.

However, why is it that spin moves and jukes from players result in locked animations from tacklers three yards away?  Why do we continue to see AI make gameplay decisions that would baffle a 5 year old?  It’s a continuing sign of what EA Tiburon has a true problem replicating – 11 on 11 football.  Every time you play against a human opponent it becomes a 1 on 1 matchup, not a true football game.  Consider this the next time you switch to the DB in coverage during a long pass down the field.  Sure, it’s supposed to be a game that you play, but it doesn’t bode well for those of us that want some semblance of real football.

The spin, juke and other break tackle functions in Madden 18 were so overpowered and glitched simply from the interaction and animation system that I stopped playing the game in early December.  I played a few MUT games and even won a championship, etc.  At the end of the day, I wanted to play simulation football in CFM (OFFLINE) and I was greeted by such an artificially weak CPU opponent that I couldn’t justify booting up the game.

What do you think?  Are you a MUT player or a Sim Football purist?  Will the history dictate your purchase of Madden 19?

Franchise Mode Team Selection Guide – Madden 19

Now that we are preparing for NFL Training Camps and Hard Knocks with my beloved Cleveland Browns it is time to start planning which teams we want to use in Madden 19 Franchise Mode.

This season, we will be putting teams into one of three categories – Ready To Build, Super Bowl Contender, and Tear It Down.

Ready To Build 

cleveland_browns – What used to be the novel pick as a tear it all down has become the biggest team to pick as ready to build.  The pieces are there – Taylor, Mayfield, Johnson, Hyde, Chubb, Garrett, Gordon, Landry, Ward, Kendricks, Kirksey, Bitonio, Ogbah… The Browns are going to be a lot of fun to use in Madden 19 and hopefully a bit more fun to watch than the 0-16 Preseason Champs of last year. GO BROWNS!

chicago_bears – They are close to still being in tear it all down mode, but they have some nice pieces to build around, including Trubisky and now Roquan Smith to help lift the defense.  They did bring in Allen Robinson, but outside of him the WR squad isn’t much to look at.  Give them a year or two and some good drafting, you will have a solid team in due time.

buffalo_bills– Okay, they pulled the trigger on Josh Allen and even brought in McCarron to help him along.  You have McCoy for a year or two before his regression will inevitably set in as well.  They have Kelvin Benjamin and Zay Jones which is quite nice in terms of WR talent.  They also made Edmunds a 1st Round pick at LB – not a lot of flash, but they also made the playoffs last year… they are a threat to shock the world again, assuming they don’t rue the day they got rid of Tyrod Taylor (weird to say that and believe it, I know).

arizona_cardinals– Rosen and Kirk come into a situation that could make the Cardinals into quite a fun build.  Fitzgerald is aging, but seeing the pieces that are ready to put together is promising to say the least.  The real question is how you will build them on defense. There really isn’t much left to tear down at this point in Arizona – just start building with what you can.

i – Sorry, but we know you won’t be using Case Keenum for more than the 2018 season at most.  Which QB will you sign or draft for the 2019 season?  Outside of that decision, you have one hell of a team to build up from a disappointing 2017 season.  Chubb was one heck of a pick, and pairing him with Von Miller is almost criminal.  Add the other pieces that are both aging and young with good drafting and this is a fun team that could get you to the playoffs in 2018 if you are smart.  This is a quick build.

chargers– Rivers is most likely walking into the sunset, who do you replace him with?  Figure that out and you will have one nice team for the next decade.  My guess is that this is a team that will try to trade up in the draft in 2019 to grab the top QB available.  You have the pieces you need on defense, you have the young players on offense in Gordon, Allen and Co.  Make the right moves and you will be competing in a tight AFC West.

Chiefs– They spanked the Patriots in Week 1 of 2017 and looked like a monster before they basically shrunk in the light of pressure towards the end of the season.  They have a young QB they think is the next big thing in Mahomes.  Add in a great WR threat in Watkins, Hill and Kelce with the amazing Kareem Hunt and you have a team that needs you to make some smart defensive moves in order to dominate soon.

Giants– Considering both Manning and Rivers were drafted next to eachother, you shouldn’t be shocked to see this.  Combine that with the idea that you will have Saquon Barkley and OBJ on the same team with Engram?… Wow!  Now you just have to get the pieces you want on defense and replace Eli Manning in the 2019 season.  It will be fun for Giants fans to see this team grow – too bad it in a division with Dallas and Philly.

49ers– They have Jimmy G and a base that is finally looking like a football team again.  It’s about time and not a moment too soon.  You will want to invest in some more pieces and maybe trade down in the next draft to pick up pieces, but they will be a great team with a solid QB guiding them.

ravens– I hate to say it… They are poised to compete every year.  They are still trying to build what they had with Ray Lewis, but now they have Lamar Jackson and a nice TE in Hurst from the Draft.  Add Orlando Brown as a new OL and Michael Crabtree on offense?  You have a powerful set of guys on a team that needs you to add a few pieces at WR and on defense.  They will be fun to build – please take it easy one my Browns.

Bengals– I can’t stand the Bengals.  That said – they are a team to contend with if you can figure out what you want to do with your QB and potentially with your LB corps.  They have good CBs and a solid DL.  Add a healthy AJ Green and few other pieces and you will have a team to fight for the playoffs soon.

Raiders– Carr and Cooper had a bad year.  You will need to find a couple HBs to replace Lynch as he declines.  You also need to get some guys to compliment all world LB Khalil Mack.  Do these things and you will have a great team.  Your time to build is now – do it wisely.

SUPER BOWL CONTENDERS –

For those of you that either have a favorite team that happens to be great or you don’t want a challenge in building a team in 2018, here are the teams to choose.

Texans– Get Watson healthy at QB and you will have a team that can basically pick up where they left off… to think they will be in this position without having a 1st or 2nd Round pick in 2018 is insane.  However, they have the talent to give every team a headache.  Have fun with this team as they are primed to be great… not to mention, they will have a full slate of draft picks in 2019.

Rams– They are all in… flat out.  Trading out of the first and second rounds of 2018 in order to add pieces to contend now they are stacked.  The Rams have Suh and Donald on the DL.  Add Gurley, Goff, Cooks and the rest… They won’t be a surprise in 2018 like they were in 2017.

Packers– You will still have Aaron Rodgers.  That says enough in most cases.  However, you have a team that drafted a great CB in Josh Jackson, a good WR in St. Brown and found a way to sign Jimmy Graham.  Figure out how you want to replace an aging defense pretty fast because after 2018, who knows what will happen with this team. You have the bonus of an extra first round pick in 2019 as well – so be daring.

Panthers– They had a down year, but the Panthers are set to come back in a big way.  DJ Moore was a great pick for the late first round.  Couple the pieces that basically haven’t changed since their recent Super Bowl run and another smart 2019 Draft and off season – you will be in the playoffs in 2018 and for the next few years.

Falcons– This almost isn’t fair.  The Falcons now have Calvin Ridley AND Julio Jones to go with Freeman and Ryan.  Put that together with a defense that continues to over-perform in some ways.  Draft a couple defensive studs in 2019 and this will be a Super Bowl winner in the next season or two.

Cowboys– The Cowboys should compete in the NFC East and for a Super Bowl this year.  They have tremendous talent on both sides of the ball and Elliott will most likely seek to punish every team he faces after such a bumpy 2017.  Look to draft a couple WR and a DB in 2019, maybe a DL/LB to top off a dangerous situation on Defense… The Cowboys will be good if they stay healthy.

Eagles– They have to be the favorites to win it all again in 2018 and contend with Wentz being the all world star Iggles fans hope he will remain after a terrible injury in 2017.  This team will be a monster to contend with.

Steelers– They got robbed in 2017 by a bogus replay decision.  The Steelers will have to decide on a replacement for Roethlisberger in the next season or two.  Find a way to bring back Bell and you will have a team destined to push for the title.  You will want to find a way to replace the huge hole left by the Shazier injury.  Win now and make smart moves – otherwise this could be a two year window… win now and build or win now and lose later – it’s a risk, but if you’re smart about your moves it could be a long term WINdow.

PAtriots– They seemingly always have a spot here.  The Patriots have a window that is closing on Brady and The Hoody.  If you can find a way to replace Brady and keep the rotation of talent on this team you will have a Super Bowl contender in 2018 for sure, but the tough decisions will dictate your future winning and that might mean parting ways with Brady in the off-season.  The 49ers did it with Montana – I believe in you!

Saints– Much like the team above, as goes the QB, so goes the season.  The Saints will be leaning heavily on Kamara and their WRs to help carry the team with Brees as Ingram is suspended (probably not in Madden… if it’s in the game, it’s probably not politically correct to put in the game).  The Saints picked up a risky DE prospect from UT San Antonio and gave up a 2019 First Rounder to get him in Davenport.  If he is as dominant as the Saints hope he can be this will be a monster.  If not, you better find a way to get a good replacement for Brees and in short order.

Vikings– They added Kirk Cousins to a team that got smacked in the mouth by the Super Bowl champs.  The Vikings are a team that was truly a QB away from possibly being in the Super Bowl.  Their defense is second to none and their offense now has a real threat and talent in Cousins.

Jags– That escalated quickly!  The Jags took a huge leap in the same way the Browns are hoping to this year.  This team is stacked in terms of young talent on both sides.  Fournette, Bortles, Ramsey, etc.  The Texans will put up a hell of a fight, but this team is a threat, no doubt.

Tear It Down

The moment you were waiting for… these are the teams I think need to be gutted in some dangerous ways.  If there is anything left to gut.

Lions – I don’t know what the hell they are doing.  Trying to build from the trenches is a good idea, but if you don’t have answers elsewhere, what’s the point?  This feels like a team destined to win three games this season.  I wish you luck in your pursuits.

Colts– I challenge you to trade Andrew Luck and build this team in the vision of someone with courage to be crazy.  This team desperately needs a direction that doesn’t involve a guy that has a bumb shoulder.  I will be curious to see what his injury rating looks like in Madden 19.  You should be ready and willing to trade him to a team that is crazy enough to take his contract and give you a 1st Rounder or maybe even two of them for a chance to win now.  My suggestion – see what you can get from the Broncos.

Titans – But they were in the playoffs?!?  You’re stupid… maybe.  I see this team as one destined for the biggest regression from 2017.  A new coach that I happen to like in Vrabel, doesn’t change the fact that I think Mariota is destined to be an above average game manager that gets injured more than a starting QB should.  I love their situation with Henry at HB, but outside of him and a WR corps that is destined to be average at best – this is a team to look at rebuilding in YOUR image.

Jets– Sure, you have Darnold.  You also have basically nothing else on offense.  You also need to figure out what you want to do on defense with Jamal Adams as your loan star.  It will be a long ride and you should probably be willing to part ways with Powell and a couple guys to get some picks.  Take your time – you will need it.

Bucs– What in the hell happened to this team? Winston took two steps back and there doesn’t seem to be much on the horizon.  It might be time to part ways with McCoy and Desean Jackson in order to get some picks in 2019 and 2020.  Make a couple moves, tear it down fast if you must, because there isn’t much of a reason for this team to be so bad.

Seahawks– It’s time to tear things down on defense.  You have a good piece in Shaq Griffin.  Outside of that, this legion of boom has died a slow death.  Make this quick and gut the players you can for whatever value you can get.  Wilson is all world at QB and needs a lot of help.  Do this and the tear down will be fast and painless.  You might even make the playoffs regardless!

Washington– What in the hell?  They picked up Alex Smith, sure… okay, that was enough to make people applaud quietly.  Who else do they have?  What else do they have?  Gruden will be fired after this year and you should do it before you start 2018 in Madden.  Washington is a team that needs a new everything… starting with Owner.

Dolphins– They are a team with as close to nothing as you can get.  Tannehill will be gone soon.  Fitzpatrick was a good pick in the first round, but chances are good that he will be chasing guys everywhere as the Dolphins go 2-14 at best this year.  Gut the team for what you can and focus on 2019 and 2020.

Madden 19 – They Finally Get It Right On Franchise Mode

After years of begging through my own little piece of the internet EA Tiburon has finally granted some of my wishes.  The release of a new trailer and information about CFM has me anxiously waiting for the game to release in August.  This is primarily due to the inclusion of editable draft classes as well as a slowly overhauled draft experience.  Add the refinements to player progression and regression and you have a mode that might keep CFM gamers interested for more than a few months.  Madden-19-Gameplay-1024x576

Here is a quick rundown of the released information on CFM.

Schemes – 

While this isn’t actually ‘new’ here are some of the factoids coming out.

  • Offense has Spread, West Coast Zone Run, West Coast Power Run, Vertical Zone Run, Vertical Power Run, Multiple Power Run, Multiple Zone Run, Run and Shoot.
  • Defense has Base 4-3, Multiple 4-3, Base 3-4, Multiple 3-4, Tampa 2, 46.
  • Players will have indicators to show scheme fit (this goes for the draft as well) which is an improvement in terms of simplification.
  • New Player Ratings will also take effect for some positions – QB has Throw Under Pressure, Break Sack, Break Tackle, WR has Short, Medium and Deep Route Running, and O Line has Run & Pass Block Power/Finesse, and Lead Block.

Archetypes – 

  • Each position has four archetypes (this is much like MLB The Show 18 in Road To The Show, for those that need a reference point)…
  • An Example = QB can be Scrambler, Strong Arm, West Coast or Field General (you will notice that these were part of scheme fits over the last couple years of Madden).
  • An archetype that matches a scheme gets an XP bonus.
  • Each Archetype has its own build under the hood to dictate ratings growth and bonuses (this will be solved on day one).
  • Some players will have multiple archetypes (unknown if this will be something a player can progress in or be customized into in draft classes, or otherwise).
  • Skill points can build any archetype, this includes building a player into the archetype you need in your scheme if he doesn’t fit at first (this seems unnecessary).
  • You can choose Team Captains, which probably means nothing in terms of actual gameplay – the players will have the patch on their jersey.  (This is another place for the implementation of my ideas come into play… see below).

Progression –

  • Players that match schemes progress faster than players that don’t match (this is a bad sign for fans of progression based on production).
  • Skill Points will give random bumps to player ratings.  This is a good thing for online leagues and for those that enjoy some semblance of balance in offline CFM.
  • You can no longer dictate player traits through XP use!!!  This is huge in terms of stopping the abuse of creating a team of under-the-hood All Stars!
  • Development no longer has ‘Slow’, but it still has Normal, Quick, Star, and Superstar.  A small amount of players are supposed to have Superstar development and it can still change from season to season.
  • Gameplanning and Training is still a thing… Why?  Who knows.  I have yet to see anyone actually use this as if it were necessary or enjoyable. (Hint to EA Tiburon – Make every game during a CFM season an event unto itself… give us a reason to gameplan or train our team to face someone like Antonio Brown, OBJ, JJ Watt, etc… then maybe we will focus on this!)
  • Regression has been changed to continue the fix from Madden 18 that saw Speed Ratings for players take a nosedive after hitting 30 years old, etc.

CUSTOM DRAFT CLASSES!!!!!!!!

  • Can you tell this is my favorite Madden news in over a decade?!
  • You can choose which draft class you want in Week 3.
  • You can use a pre-made, created, or imported draft class.
  • Determine hidden gems, etc. (This kind of thing is a possible game breaker and it makes me wish they would overhaul scouting to make it a bit more realistic and/or difficult to find a gem in late rounds.
  • The Draft presentation has been changed a bit, there will be a stage with players being introduced, which is a cool add-on.

The custom draft class feature is a huge move that truly opens the mode for more realism.  Some might say that it opens up the game for people to scope out Superstar potential or create some sort of all star class laced with a bunch of top talent.  Sure, if that is what you really want – go for it.  For those of us that want to create a better spread of talent with more realistic depth – it seems that our wishes have been granted by the CFM genie.

Some questions persist and once they can be answered they will be featured here on NoobTubeTV.

  1. Has scouting been overhauled in any way?  CFM needs to add a Scouting Department to every team just like coaches and coordinators.  I would like to see more depth in this regard and make it more like MLB The Show – whether it be a letter range, number range or a simple +/- rating for players.
  2. Player Morale and Personality needs to play a larger role.  There should be badges or sub-categories for players of all types.  Someone like Tom Brady should have ‘Leader’ and/or ‘Competitor’ qualities, Dez Bryant and Odell Beckham Jr. should have ‘Diva’ traits or the like.  It is an integral part of the game to have these types of players.  While I believe a lot of this kind of labeling would be denied by the NFLPA in terms of labeling players as anything other than a position player – it would add much needed depth.
  3. Team Schemes still need work.  The idea that a team is going to have the same desired setup for certain players at certain positions is questionable at best.  For instance, the assigning of a Left Tackle with Pass Blocking to a Vertical Zone Run scheme leaving the rest of the line as Agile is oversimplifying a scheme at best.  This also doesn’t seem to take into account whether or not a QB is left handed – the entire scheme would have to flip in this regard – have they done that?  I think not.M19_CFM_Scheme_Fit_01
  4. User Persona is something they could add to this game and almost make the suggestion for Morale and Personality a thought of the past.  Give the user a chance to choose or create a persona within the game.  Owner Mode should have labels such as Tyrant (Jerry Jones), Clueless (Jimmy Haslam), etc.  The same goes for coaches if that is the route you want to take.

As more information is released expect to find it on NTTV!