Madden 18 CFM and Gameplay House Rules

House rules for Madden 18 are here for you to start planning your Madden NFL experience!

Madden 18 – Franchise Mode and Gameplay House Rules

As most of the Franchise Mode players out there know, sometimes we have to make our own unwritten rules in order to keep our team from dominating the CPU in every facet of the game.

Draft Picks – It has always been easy to horde draft picks as the CPU becomes dumber as the seasons go on.  This year, we saw the Browns end up with three first round picks.  It doesn’t happen often, but it also happened – so I understand the view of ‘I do what I want to the cognitively disabled CPU.’.

This year will be the toughest draft house rule set I have ever made.  Also, I highly recommend you create a Franchise Journal in order to track your yearly performance.  I will be posting updates of my own Franchise story this year.  It helps with immersion and also to keep you honest in your franchise!

  • Trading Down – You can trade down three total times during the draft.

  • Scouting and Draft Board – You must fully scout every player you begin scouting.  This will keep you from seeing the first rating being a C+ and moving on to the next guy.  It will also limit how many sleepers you can find every year.

  • Big Board – You must draft according to your big board.  This will make it necessary for you to plan through the season and off-season.  You must also take it upon yourself to rank your big board through the season and build your draft each year.

    • Top Three Rule – While you don’t have to pick the top guy on your board in any situation you must select from the Top 3.

    • Sleeper Rule – You can choose any player up to one round before their projected position.  This will keep you honest and give the CPU a chance to take these sleepers before you get the chance.

  • Draft Pick Limitations – You can only hold a limited amount of picks in each draft.  The rules for your draft pick amounts are somewhat complicated, but they will make for a better experience.

    • Maximum of 13 picks in any draft

    • You can have two first round picks for up to two years in a row

    • If you end up with three first round picks during any draft you must trade one of them to a division opponent for their lowest pick in the next season’s draft.

    • You cannot draft two QBs in two consecutive rounds

    • You cannot draft more than two QBs, HBs, or TEs in any draft

Free Agency and Re-Signing –

  • You can only sign one 90+ OVR free agent player per season

  • You can sign one player outside of each of your schemes during free agency bidding (1 on Offense, 1 on Defense).

  • You can make ONE offer to any player on your team with 90+ OVR during the re-signing period while in regular season.  If they turn down your offer they must be allowed to test free agency.

  • QB Specific – If you have two QBs with 80+ OVR you must allow one of them to test free agency when their contract expires.  If both are on expiring deals you must choose one to re-sign.  This will allow CPU teams to have access to quality QBs and drive realism.

Spending XP –

After finding a serious issue with some ratings creating a broken gameplay experience in Madden 17, which will most likely be the same issue in 18 (WR Release in particular) I have decided to stop spending XP manually.  XP will also be set to ‘Every Four Weeks’ to allow for a better development system for all teams. 

Trading –

During the pre-season you are permitted to make a maximum of four trades (one per week).  Two trades can involve acquiring draft picks.  Two more trades can be made that are player for player.  Any player you acquire must have a lower OVR than what you are giving up OR if they are a greater OVR they must be over 30 years old.

GAMEPLAY HOUSE RULES

  • Play Calling – You must pick a play from as many formations as possible during each game.  I recommend choosing a new formation for every play or every other play. This will add a tremendous amount of depth to your experience and how you play each game.

  • Hot Routes – You can use one hot route per series.

  • Money Plays – If you find a play that works often enough against the CPU that it becomes a go to play, you must either remove it from your playbook or stop using it immediately.

  • Running Up The Score – If you are up by 21+ points in the fourth quarter you must switch to Chew Clock and choose a running play while rotating new HBs as well as a new QB in the final two minutes.

  • Passing No Switch – Do not user control a WR until after the catch has been made. This will add realism, challenge, and more animations! 

  • No Huddle – This can be used only on the first drive of the game and during the final two minutes of either half.  It cannot be used to keep other personnel on the field outside of the situations above.

  • 4th Down – You can go for it if you are losing the in the fourth quarter or if there are fewer than five seconds left in the half and you are within fifty yards of the endzone.

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E3 Is Dead – Long Live Corporate Prosaicism

As we move past E3 2017 and into the second half of the year it is starting to feel more and more like gamers are reaching a similar jaded point to movie-goers.  Then again, maybe it’s the other way around – take a look at the box office numbers for a majority of movies anymore and you will see a similar downward spiral.

No matter how you look at it, the state of video games is still strong.  I feel like the trend of indie games has finally hit a downslope as there isn’t much out there that I am hearing about to make me think of some of the big hits we experienced a few years ago.

E3 came and went without giving me much pause this year.  The Xbox One X doesn’t impress me any more than the Nintendo Switch does with portable controllers.  It’s just a lot of ‘meh’ when it comes to my needs and general taste as a gamer.  Maybe it’s because I am a bit more difficult to impress as I get older.

The few games I am looking forward to that were either covered at E3 or are simply coming out soon are:

Shadow of the Colossus –

This was one of my favorite titles on PS2.  I fought the urge to buy it on PS3 simply because I didn’t have a lot invested in the system or my game library.  SotC was one of the most beautiful games I had played simply because it felt like I was walking through a misty dreamscape the entire time.  The idea that a world was there with giant bosses to hunt down and figure out on the fly made it all the more intriguing.

Wolfenstein 2 – The New Colossus (yes, another use of the word ‘colossus’) –

The New Order truly surprised me from a story perspective.  It included a lot of humor and some unsettling circumstances that made it fun to kill Nazi’s again (it doesn’t actually get old).  Wolfenstein was announced by Bethesda while they didn’t announce anything for a new Elder Scrolls game that wasn’t MMO related or money grab related with their newname for a paid mod system.  Wolfenstein looks like another game that will be fun as hell to play through.  My only wish is that it had some sort of multiplayer along the lines of the old PC game ‘Return To Castle Wolfenstein’.

Call of Duty – WWII –

I can’t help but find myself excited to play through this campaign.  Why?  Because there aren’t going to be stupid booster jumps and wall running.  There won’t be any sort of futuristic guns that can somehow shoot plasma charges or whatever the hell they have been doing since Advanced Warfare.  The multiplayer in COD has taken a back seat for me over the last few years.  Now that I have more important things to take care of or spend time doing, I really don’t care about my place on leaderboards.  I probably won’t buy this on day one, but I will certainly give it a try.

Crash Bandicoot – N Sane Trilogy –

My brother and I used to play the Crash Bandicoot all the time as kids on our PS1.  This game really has my nostalgia more than anything.  I think it might be something I wait to buy for some time simply because there isn’t anything ‘time sensitive’ about this game in my opinion.

 

I am on the fence with one of my annual purchases…

Madden 18 – Of the many things I am hoping for, it is the continued improvement of Connected Franchise Mode.  There are so many parts of the Madden experience that can be improved for fans of franchise mode that I find myself on the fence when it comes to disappointment or content with the progress.  The new cinematic mode ‘Longshot’ seems to be playing at the desires of Youtubers and their ilk.  I must say, it looked somewhat interesting, but if I want to play a story game I am going to stick with legit RPG’s and such.  Madden needs to stick to what it is trying to do the best – and that is making a strong simulation football game.  If you want to be honest about sports games at this point you will see that they are turning into microtransaction machines for their Ultimate Team modes far more than improving the actual game.  I can’t really blame them for bending to the whims of their corporate masters.  I can speak with my wallet and to that end, I have been siding with the growing numbers of people that wait to play these games until they come down in price or get them on eBay just to keep the money out of the publishers hand a bit more.

The other aspect of Madden that has all but turned me off completely is the community that EA Tiburon has generally focused on over the last few years.  I refuse to give these guys any sort of shout out or publicity – suffice to say that they all generally gather in a specific online sports gaming forum, run YouTube Channels, are a part of the ‘Game Changers’, live on Twitter, or a mix of all of those things. They seem to think they are experts when it comes to the game of football.  They also seem to grovel at the feet of EA Sports.  They will occasionally say something to make a point of false contention, but in the end – they are in this for their own motivations and have no reason to bite the hand that feeds them (monetarily, with free games, extra access, etc.).

Obviously this criticism comes off as me either being a hater or some sort of jealousy.  I am actually proof reading what I type down and try to remain honest and critical when it comes to my work as well.  My real beef with the Madden community is that it isn’t a functional community anymore.  The YouTube crowd and Madden Tournament crowd has destroyed this community.  The idea that there is almost literally no other football game for anyone to play goes further in destroying the community in terms of feedback, conversation, and synergy.  The ongoing monopoly is hampering creativity with Madden as well as MLB The Show.  When these games both have to copy the style of NBA 2K in order to bring something new to their games it would be laughable if it wasn’t so sad.