Madden 15 Finally Releases Typical Hype Reel

So, EA Tiburon has finally unleashed the marketing train that they hope will catch football gamers by storm.  The best (and worst) part about these trailers is the graphical presentation.  What makes it awesome is rather obvious… go ahead and get the “Ehr Mah Gehrdddd!  He Looks Realzz!” out of your system.  Yes, sure – the faces of players in sports games is cool.  We always dreamed about it back when we were playing 8-bit Tecmo Bowl back in the day and now it is finally here… again.  Perhaps someone should remind you about the Madden 06 trailer that was complete garbage and meant nothing at all from the graphical or gameplay aspects of the actual game..

Now, another thing to consider is that after you watch the cut-scenes that might seem cool the first four times you play Madden during a game – you will most likely start smashing the A/X button repeatedly to play the actual game and skip the repetitious cut-scenes with “Ehr Mah Gehrdddd!  He Looks Realzz!” faces of players.  Then, it is back to seeing the back of the offensive players’ helmets and the front of the defenders from about 60 ft away if you use the default camera angle.  So, it begs the question… Why do we care about digitized faces with sweat, etc?

There are bigger things for EA to worry about and there are bigger things they need to do to convince people to buy their annual roster update.  One of those things is to show the gamers that it is more than simply a roster update (if it is… it probably isn’t).  Will we finally have morale in franchise mode?  Will the challenge system be worth a damn?  Will there maybe be some sort of injury system that makes sense?  Dare I ask if they will put in realistic injuries for once?  Maybe even *gasp* real-time injuries?

Coverage of Madden is about to start going off the deep end shortly and any/all of the new additions will already be in the process of being finalized.  This means that any ‘new’ ideas we might have will have to wait for Madden 16 at the earliest.  Outside of the couple hopes I listed above, I have to say that I have a slight hope for Madden 15 this year.  While I have yet to decide on a next-gen console, I am hoping to find a reason to get one.  Hopefully Madden 15 will actually prove my skeptical nature wrong this year.

But I doubt it.

Top Rookies Gamers Will (Ab)Use In Madden 15

While we still have two weeks until the NFL draft and everything about it is uncertain, it is with almost total certainty that a lot of fans are curious if their team will draft certain players and game-changers.  This is quite literal in the case of Madden 15.  So, who are the players that will most likely jump up the depth charts and be instant starters?  Better yet…  Which players are gamers going to trade almost everything to get on their team in Madden 15?
manziel-cutout#1 – Johnny Manziel – Face it, Madden is and always has been about speed and Madden 2004 showed that when it comes to having a speedster at QB your team will almost be unstoppable.  On top of Manziel being a fast QB and simply running around with him, Madden now has the read option and Manziel will be a monster to deal with in that way as well.  The Texas A&M prospect and former Heisman winner will be the most hyped QB since Tebow.  The question is – Will Johnny Football suffer the same fate as Touchdown Tebow?

 

dri-archer-campus-union#2 – Dri Archer – He ran a 4.26 40-yard dash in the NFL combine.  Who cares if he is only 5’8″?  Archer is going to be moved to either starting WR or HB on Madden 15.  All you need to do is hot route him in the slot and watch the amazing Madden arcade gameplay do the rest.

 

NCAA Football: Missouri at South Carolina#3 – Jadeveon Clowney – This guy is going to be moved to LE and beat RTs in Madden almost every single play.  For years Madden has had an issue with terrible blocking and especially on RT/LE interaction.  Clowney has the athleticism to take advantage of Madden’s atrocious gameplay.  Look for him coming off the edge on almost every passing play in Madden 15.

Want Better Football Gaming? Avoid The NFL License

This might be sacrilege for many pro football fans out there.  However, after playing just one game of All Pro Football 2K8 last night I found that the answer to all of my football gaming frustration is based on changing one thing (primarily) – the NFL license.

nfl-no-fun-league

Before a lot of people start coming at my neck for this, let me make one thing clear.  I love using my favorite team (the Browns) and building my team through the draft & guiding them to the playoffs.  However, when my quarterback or wide receiver gets lit up during the game, I want to see them struggle to get up off the field.  I want to see players hobble with a pulled hamstring during a game.  I want to see and feel real football again.   The primary reason we don’t have that with Madden NFL is because the NFL has essentially castrated the game to being a representation of NFL football only in name.

This isn’t to say that EA Tiburon is off the hook when it comes to their pathetic annual roster update with minimal improvements and innovation to the actual game.  Madden has been able to ride the exclusive NFL license all the way to the bank for close to a decade now.  Not to mention the fact that in the process, they have also found it necessary to remove features from year to year and effectively do as little as possible to evolve their product over time.  This isn’t new to gamers that have bought Madden over the last two decades.  We have become almost jaded into expecting and accepting that ‘it is what it is’.

2K Sports hasn’t said anything about a new football title in the last few years.  However, now that we are entering a new generation of consoles with even more possibilities for improvements to graphics and physics in sports gaming; it does beg the question of when we will (if ever) see another 2K Football game.

Would you buy a 2K Football game on next-gen hardware?

Madden 15 – Why Haven’t We Heard Anything?

In what seems to be the non-stop world of NFL media coverage, we have yet to hear so much as a peep from EA Sports when it comes to Madden 15.  With the draft coming in nearly a month and numerous reports of big changes in free agency – there isn’t even a screen shot of the assumed upcoming title from EA Tiburon.

rg3

Does this mean that there is something bigger on the horizon and EA is just playing it ‘close to the chest’?  It doesn’t seem like it could be anything else other than that assumption.  Madden is the cash cow of EA Sports (perhaps behind FIFA) and it is in need of some serious work when it comes to improving the overall experience of the game in general.

What are you hoping to hear from the football gaming front in the coming months?

Here are a few of the things that Madden needs –

Better Team Management from AI – This seems to be a yearly issue with Madden.  Yes, they mostly fixed the ability to steal draft picks from teams (via trades).  However, there seems to be a drastic drop-off when it comes to teams making personnel decisions as the years pass in Franchise Mode.

Better Officiating and Foot Detection- I have a feeling I’m not the only one that has played Madden and seen a receiver clearly catch a ball out of bounds and have it ruled (after review) to be a catch.  The same goes for catches made in the end-zone and inexplicably, the animations or officiating doesn’t allow the catch.  This is an issue that occurs almost every 2-4 games I play.

Better Draft Class Balance – Now that NCAA Football and the importation of draft classes (and the constant problems that presented) is a moot point.  We now have to look at the classes designed and wonder why there are WRs created that are 5’8″ with 77 SPD and 67 CTH ratings.  For the love of all things unholy – just make the player somewhat less crappy.

Custom Draft Class Creation – As stated above, the current state of draft classes is terrible.  The sports gaming community has shown in games like NBA 2K that there are people out there that can put out some amazing effort in this regard and openly share their creations with the community.  This would be a huge success if EA simply allowed it.

Smarter Playcalling and Decision Making – This goes without needing explanation for the most part.  However, Madden seems to be designed for the casual fans to pick up the game and throw the ball around.  It would be nice to finally see the game become challenging in a way that made the gamer (and the AI) to consider all of the match-ups and the game situation before choosing plays or who to focus on for a given moment in a big situation.

Madden 15 Super Bowl Info – What Should We Expect?

During the time between Madden 09 and Madden 10 there was a large upheaval in the Madden development team.  Ian Cummings had stepped in as the Creative Director and was really taking a leap to get into the world of the gamers.  This meant that he was very active in community forums and took a lot of feedback from the ‘sim’ gaming community.  Madden 10’s first glimpse came from a photo released during the Super Bowl XLIII.  It was something that really caught the Madden community by surprise.  To think that the developer was going to start the ‘hype machine’ wasn’t a shocker… but to see that they had obviously taken the feedback of the community seriously was something new.

The preview pic released during Super Bowl XLIII
The preview pic released during Super Bowl XLIII

Times have since changed.  Ian Cummings is no longer at EA and Josh Looman is largely the go-to guy for all things Madden these days.  Looman had been the guy most of the Franchise Mode fans wanted to talk to about the details within that portion of the game.  Things really seem to have changed in recent years outside of that. The community isn’t anywhere near as active as it was when Cummings was at EA.  Sure, there are still a lot of people that patrol the forums at numerous sites.  Some of those sites tend to take a rather ‘Gestapo’ approach to people that are outraged by Madden and EA in general.  It is apparently bad for business to let people vent their frustrations openly when the developers are so sensitive to the negative feedback.  Yes, it isn’t necessary to have twenty threads of ‘EA Sucks’ and ‘I Hate Madden’ – but it needs to be said that Madden has really taken a few steps back since that time.  So, that leaves a question for this weekend – What Should We Expect To Hear About Madden 15? One of the first things we will likely see is a larger focus on Next-Gen version of the game instead of that for XBox 360 and PS3.  That said, we should probably expect a picture or video of more close-up ‘eye candy’ like player faces (ala – Donovan McNabb in Madden 11).

mcnabb madden 11

The downside of graphics being plastered everywhere is that it means nothing for actual gameplay.  Graphics are much like candy wrappers in that sense.  They catch the eye – but in the end it is all about the contents of what you are consuming.  In this case, Madden is often like black licorice inside a Snickers wrapper (to me anyway).

I expect to hear something about smoother physics from the ‘Ignite’ engine.  More focus probably being put into foot-planting, and some sort of improvement to tackle animations.  Largely, the expectations for the Super Bowl Madden information should be muted simply because they are meant to be more of a hype machine than anything.  I don’t remember the last time I played a sports title… or any game and looked at the player’s face or the towel hanging from his pants.  Some people live for those details – but in all honesty – most gamers just want it to play like football rather than to look like football.

Look for eye-candy from Madden over the next few weeks and months.  Hopefully there will be improvements made for current-gen titles.  Such as better rulings for catches on the sidelines, smarter CPU playcalling, better draft, trade and free agency logic.  Let’s not forget the strange ability for old players to come back and play without having aged a day.  Ray Lewis, Kurt Warner and a few others are examples of this game going further into ‘arcade’ mode.

Then again – that is probably why sales for Madden continue to decline.

Enjoy the Super Bowl!

XBox One and PS4 – Are Exclusive Titles Still A Selling Point?

On the XBox 360 and PS3 there was the constant bombardment of exclusive titles like Gears of War, Halo and Forza versus Killzone, Resistance, Gran Turismo and for some sports gamers – MLB: The Show.  Now that the next generation of consoles have finally started to become more common in households around the world it is interesting to see that the focus has shifted away from the exclusive titles and more towards the features of the systems themselves.

MGSV
Snake isn’t limited to just Sony consoles these days. But some of his missions are exclusively on one console or the other.

Sure, there are games that XBox One and PS4 have exclusive agreements and rights for, but they aren’t exactly the same type of focus that we saw last generation.  While there are some gamers out there that will have certain games that they simply must have like the Halo or Killzone titles for each respective console… that time is changing.

One of the most obvious changes can be seen in the Metal Gear franchise.  Metal Gear has always been a Hideo Kojima/Konami production.  In saying that – it has also almost always been seen as a Sony Playstation title as well.  Now that they have announced Metal Gear Solid 5 is going to be multi-platform it seems that they are starting to realize that more console availability also means more sales overall.  This isn’t always a blessing as other content within the game will be exclusive to each console.  This is more annoying than anything as it drives many gamers to wonder why they bother spending more and more money on microtransactions.

With multi-platform releases like Call of Duty, Battlefield, Madden NFL and other titles that prefer mass marketing based on volume of sales rather than simply having an agreement with a certain company to release on a specific console.  The one caveat to this is when companies like EA and Activision make agreements (like they did with Microsoft) to release certain downloadable content (DLC) on one console before other another.  This is a practice that is rather insulting to users that buy a game like Battlefield 4 on PS3/4, XBox 360 and especially PC as well as purchasing the $50 ‘Premium’ service.  Primarily because they are being cheated out of content that is obviously available for XBox One users far earlier than anyone else that have purchased the same service for a different platform.

As we enter into a new era of gaming and an eventual move into a focus on digital content, it will be interesting to see how long exclusivity really plays a role in corporate gaming decision making.  As it stands, there are a lot of gamers that are sick of feeling cheated out of their money when it comes to ‘exclusive’ titles and other DLC not being available for whatever reason.

Richard Sherman and Why Madden Needs Emotion

Until something changes with the exclusive NFL License, we will have to assume that Madden is the only option for gamers that want and NFL game.  That said, the crazy post-game interview of Richard Sherman begs the question that is on the minds of many sports gamers.

Sherman

Where is the emotion?

When players in Madden throw big touchdowns there is typically the same canned response and/or animation.  There are some of the typical ‘player specific’ celebrations as well (Dez Bryant, Aaron Rodgers, etc.)

While the NFL is taking out many of the ‘big hits’ and other parts of football that people and players expect – why do we not see more emotion from players on the field?  That goes for frustration as much as anything else.  The quarterback that has thrown four or five interceptions should be noticeably upset.  That goes for receivers dropping balls and running-backs losing fumbles.

While I’m not suggesting that the post-game interviews be presented in some sort of WWE fashion – I am suggesting that Madden adds some depth to their game in this regard.  Players often perform based on the emotion of the moment and that is something that the graphically dead faces of Madden players certainly don’t show.  For that matter – the players typically perform based strictly on ratings so much to a point that the game feels pre-determined.

As we prepare to enter the doldrums of gaming in the first quarter of 2014, we should start looking to the future of gaming (especially sports gaming) and wonder when we will start to see more emotion.

Remember this video?
Remember this video?

Earning Your Legendary Points In Madden 25

Sanders Madden 25

One of the biggest mysteries to sim sports gamers is why they keep buying Madden in the first place.  Once you get over that fact and then try to play the only option for video game football you will quickly find yourself asking why your character in Connected Franchise Mode isn’t earning the legendary points you think they should be.

Well, chances are good that you have moved the quarter length up over 7 minutes… It is as simple as that.

After winning the Super Bowl in my first season (I now need to restart with tougher sliders) I noticed that my legendary points for getting into the Hall of Fame and those valued Achievements weren’t adding up.  During my second season I decided to mess with the settings before I played in the next Super Bowl.  What would you know – moving the quarter length to 7 minutes fixed everything.  Suddenly I went from 150 points to over 600!

As I try to find a way to make this into a more sim experience with 7-minute quarters I will say that you should probably set the accelerated clock to nothing lower than the default 20 seconds.  It would be nice if EA actually said something (or God forbid, put a notation on the achievement like they once did).  While I am enjoying my time with Madden 25 I must say that it gets rather annoying putting up with EA’s endless idiotic decisions and implementations.

Madden 25 – Choosing A Team In Connected Franchise Mode

Now that we are about six weeks into the NFL Regular Season there are many surprises in the league as far as performance and records go.  There are already many teams vying for the #1 pick in the 2014 NFL Draft while others are suddenly looking like they think they can make a surprise playoff run.  Here is a list of some teams you might want to consider using in Connected Franchise Mode with some ideas of how to build them to success.

Obviously Bad Teams

JagsThe Jaguars are among the worst teams in the NFL and we knew this before the season started.  Given the fact that their Quarterback situation is almost laughable.  When running this team it might be wise to create a new owner as well (unless you want to be the Wario look-a-like Shahid ‘Shao’ Khan.  Also, taking it upon yourself to look into trading Maurice Jones-Drew for a potential draft pick might be something to consider if throwing away the season is on your possibility list.  Another action to consider for a fun storyline would be signing Tim Tebow and trying to save the franchise in Jacksonville.  Otherwise, moving the team to Los Angeles might be the absolute best idea… even if EA doesn’t do much to make it worthwhile to move a team other than strictly in being in a new city.

BucsTampa Bay is in desperate need for an overhaul in how their team is run.  If that means you go through a season with Greg Schiano leading the way with his faux-military take no prisoners style or possibly just creating yourself as an intelligent player’s coach – the choice is yours.  With the departure of Josh Freeman there is a possible storyline to go with in using rookie QB, Mike Glennon and having him lead the Bucs to success.  Otherwise, you might want to start looking into the potential for getting someone in the draft or free agency.  You will have a decent base of skill players to use with Vincent Jackson and Mike Williams at WR on top of having the ‘muscle hamster’ Doug Martin at HB.  Tampa Bay isn’t a terrible team, but they could use some serious help and changes – starting at the top.

Surprisingly Bad Teams

SteelersThis team has been a perennial contender for the last decade and they are starting to show their age… not to mention some serious holes in personnel.  When they lost their starting Center in Pouncey it looked bad.  Now that the season has started and they have no real answer at HB, WR, OL, LB or DB it is looking like they might need more work than anyone ever thought.  Maybe it is because they play in what used to be a two-team division and they are simply falling behind the other teams.  Either way it goes, the Steelers are a team that could potentially use a huge front office change and maybe a new face for the franchise if Big Ben proves to be declining as much as he seems to be.  Do yourself a favor and revamp the O-Line before you do anything.  Try to sign a true #1 WR and hope that the defense can pick it up.  The potential for a fun rebuild is there in using the Steelers – and suddenly it isn’t so surprising.

GmenThe Giants are in trouble.  This is a team that just a few years ago won two Super Bowls.  Now they are looking similar to the Steelers in almost every way.  The Giants have started to look like an aging team and Eli Manning is starting to look like the player he was early in his career throwing INTs like they are going out of style.  This compounded by the fact that they are a team without a true HB threat.  Bringing back Brandon Jacobs was surprising after he had been released by the team rather recently.  Their defense was once one of the most feared in the league and now it has more holes than a block of swiss cheese.  Taking over ownership of this team could be a lot of fun if you want to get rid of Manning and start fresh.  Although, that could be a long road ahead.

 

Surprisingly Decent Teams

BrownsCleveland is a team that looked like they were destined to go 0-16 after two weeks and suddenly they are tied for first place in the AFC North.  While they are a team on the rise, they are also a team without a true answer at QB or HB.  While Josh Gordon seems to be a legitimate threat to be a Top-10 WR in the league and Jordan Cameron is one of the better TEs this season the Browns need some serious help in offensive skill positions.  On defense, the Browns are among the best in the NFL and this is largely due to the aggressive approach they have taken under Defensive Coordinator, Ray Horton.  You might want to look into getting some help for Joe Haden on the other side of the field at #2 CB.  Otherwise, this is a team that simply needs a couple pieces before they become a true contender.

ChiefsKansas City is starting to look like a serious contender with new coach, Andy Reid.  If you were to take this team to a 5-0 record in your first season in Madden it suddenly isn’t too far-fetched.  However, this doesn’t mean that they are a perfect team that doesn’t need any help.  They have some good pieces to play with in Jamaal Charles, Dwayne Bowe and even Alex Smith at QB.  This goes with a defense that is rather dangerous and can hold their own against virtually any team in the league.  It could be fun to take over the Chiefs and make some moves to make this a team to compete with the Broncos for the AFC West.

Madden 25 – It Is Time To Move On

Sanders Madden 25

The demo is now available for Madden fans to download and play to their heart’s content.  At 2GB in size it is a nice size for a demo with 5 minute quarters and the ability to change the difficulty level (as well as change the accelerated clock back to normal speed so you can enjoy the demo for a bit longer each time you play.

You will have the choice between using the Ravens or the 49ers in a Super Bowl rematch in Baltimore.  The other match-up has the Packers and Seahawks playing on the not-so-frozen Tundra of Green Bay.

The demo is solid and plays like you expect Madden to play.  There have been some obvious tweaks and changes to the momentum of players as they don’t go into sprinting as fast as they once did in past iterations.  Also noticeable is the fact that player collisions seem refined this year.  If you are using a bruising runningback like Frank Gore and you flick the R-Stick forward at the right moment you can expect to blow up smaller players on defense.

On the other hand, if you are on defense and want to lay out an opposing player with the ball and you have someone like Patrick Willis – it will be a fun “oooooh!” moment as the heavy hitting defender knocks the snot out of the ball carrier.  While this seems like something to cast away as ‘something that should have already been in the game’ it is a nice addition none the less.

Shouldn’t This Stuff Already Be In The Game?

Yes, you are right.  We have been waiting for basically this entire generation of consoles to have a Madden title that plays and feels like this.  It still feels like a crisp handling Madden game where the players move at the slightest command of the analog sticks. While many Madden fans tend to worship the control scheme and feel of this game it is still a bit arcade-like and feels at times like it is still focused on being an offensive shoot-out rather than a good football game.  Granted – this is what the NFL wants in their new approach to the game (flag football much?).

This also brings to light the new ‘run free’ feature that gives players a more dynamic running ability based on their style and ratings.  As mentioned above, players like Gore will run people over and then there will be players like LaMichael James that can juke others out of their jocks.  It is a nice addition but it isn’t really something ‘new’ as much as something that is just being featured in this title.

Dear Phil Simms – STFU

I can’t stand this guy during his broadcasts in real-life and in Madden he is ten times worse.  If you got sick of hearing him bad mouth the wrong player or make some sort of lame comment about WRs not being able to be touched – it gets old by the second quarter.  Turn off the commentary and turn up the crowd noise… although even that isn’t as good as it should be.  The sound quality is garbage and I’d recommend getting some decent music to play in the background rather than hear anymore of what we have been getting for the last 25 years.

Connected Franchise Mode

This is once again something that EA is trying to push as something new that was really removed before coming into this generation of consoles.  Owner Mode (what it really is) was in Madden 2005 and is finally back almost ten years later.  The only thing with this is that I am left wondering what in the hell I care about my team making more money for if there is a salary cap.  In a baseball game this is vital as your team needs more money for better players.  In this game you will most likely be able to spend your money on something you will never see in-game like cup holders at every seat or heated toilet seats.

The new feature seems to be directed on towards bringing more fans to your games depending on the prices you set for things in the concession stand along with ticket prices, etc.  News to EA… NFL games are expensive forms of entertainment.  You have to be crazy not to expect a cup of crappy beer to cost $8-9 per cup (no joke).  So, before you get all excited about some ‘new feature’ like this it would be wise to look at it with a critical eye and ask – “What does this mode/feature really add to the game?”

As we get closer to the release of Madden 25 there will be a lot more hype built up on the internet focusing on how amazing this game looks and how many new features there are in place.  Don’t fall in the trap… read up on Madden 25, play the demo and above all else don’t buy this game new without knowing the details first.  We will keep you posted.