The Legend and Tragedy of All Pro Football 2K8 – And What Could Have Been

In our office/spare room there is a secondary TV with my XBox 360 hooked up just in case some gaming needs to happen and the PS4/Big TV aren’t available. I had about an hour of free time where I found myself looking at my old 360 games and saw All Pro Football 2K8 shining in it’s nostalgic glory. Having just finished another season of Madden 19 Franchise Mode with the same stale feeling that I keep thinking will go away – I decided to boot up 2K8 for a random game. As I expected, I somehow emerged from this game happy with the 2K8 but annoyed by the current (on-going) situation that is the Madden Monopoly.

The Original ‘Legends Game’ can be had for cheap. You will be amazed with the gameplay and animations that might not even be in Madden this year… or ever.

What a game it was at the time for those of us that had only too recently seen the decline of quality in NFL football games after the Madden monopoly happened in 2004/2005. We will start with some of the basics that Madden didn’t flesh out until years later (if at all).

Double-Team Blocking was something that we had never seen carried out in the way that 2K8 introduced it. Add in reach tackles, kickers slipping, long snaps going off course and even late hits on defense (that would result in a penalty). Also, let’s not forget the interactive players on the sideline and injuries that occurred in real time – and that was just the tip of the iceberg.

Sure, the wonky Field Pass and player models were the typical hilarious mess that we especially see in retrospect. “Let’s get out there and crack some heads!” was something that got old pretty fast every game you had to hear (and see) a player say it. That’s also one of the smallest aspects of the game that would have been removed in future iterations.

The best part about All Pro Football was and remains the one thing that can’t be denied – it was real football. The weight and motion of the players when you controlled them from quarterback to linebacker felt real and it still does. The tackles on nearly every play looked like their real-life counterparts – and some of the tackles were downright wonderfully brutal. Add in the running mechanics that would make your jaw drop when Barry Sanders turned a juke into a double spin and was off to the races. Also, the way in which Okoye and Campbell would truck defenders was simply nasty.

All Pro Football 2K8 was ahead of it’s time and basically gave Madden the blueprint for what would eventually destroy sports games in general – using all time great players to build dream teams must have stuck because only three years later Madden 10 introduced Madden Ultimate Team and the rest is micro-transaction history. Say what you will, but ultimate team modes have completely gutted the dreams of many sports gamers that have no desire to play online modes with other people that pour money into their teams or pick exploit plays at every turn – sports gaming has died and gone to a fiery hell reserved for all corporate hacks.

There are two reasons All Pro Football 2K8 failed in terms of sales and as a game. The first reason it failed from a sales perspective was that it didn’t have any of the rights to NFL teams. This was an obvious downer, but it should have been fully expected as EA and the NFL decided to wreck things with the monopoly as mentioned above. The second reason APF 2K8 failed was because it was such a stripped down game to begin with. The options for customizing your team uniforms and building a squad with a limited amount of real players were cool, but hardly worth bragging about as a ‘back of the box feature’.

I believe to this day that had 2K Sports continued their football development after 2K8 with fictional rosters and a full-fledged franchise mode they would have challenged Madden in terms of game quality and eventually surpassed them. If you see what 2K was able to do with the gameplay of NBA 2K it makes a football fan look up to the sky and say ‘Why, God… Why must we only have Madden?’.

As we enter the last five days until Christmas I want to once again share my one gaming wish with the wonderful people at 2K Sports.

Please… I beg you. Bring back 2K Football with the following features.

A fully fictional roster of 32 teams with players of different ages, etc. would be a nice start. Couple that with a franchise mode that can be played for 30+ seasons. Give us an experience for scouting players that involves more depth than pressing an unlock button for three attributes. Give us real football that we can enjoy – with late hits, concussions, broken bones and real time injuries in general. Give us an improved football experience based on the great start that 2K8 had in gameplay (which I can only imagine how great it would be after 10 years of development…).

Release the game on a 2 or 3 year development rotation with fixes and patches for gameplay and exploit issues as you won’t ever have to worry about roster updates.

Please, just give us a sign that you haven’t forgotten about 2K Football fans. We are still out here and we are still waiting for a decent football game.

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Want Better Football Gaming? Avoid The NFL License

This might be sacrilege for many pro football fans out there.  However, after playing just one game of All Pro Football 2K8 last night I found that the answer to all of my football gaming frustration is based on changing one thing (primarily) – the NFL license.

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Before a lot of people start coming at my neck for this, let me make one thing clear.  I love using my favorite team (the Browns) and building my team through the draft & guiding them to the playoffs.  However, when my quarterback or wide receiver gets lit up during the game, I want to see them struggle to get up off the field.  I want to see players hobble with a pulled hamstring during a game.  I want to see and feel real football again.   The primary reason we don’t have that with Madden NFL is because the NFL has essentially castrated the game to being a representation of NFL football only in name.

This isn’t to say that EA Tiburon is off the hook when it comes to their pathetic annual roster update with minimal improvements and innovation to the actual game.  Madden has been able to ride the exclusive NFL license all the way to the bank for close to a decade now.  Not to mention the fact that in the process, they have also found it necessary to remove features from year to year and effectively do as little as possible to evolve their product over time.  This isn’t new to gamers that have bought Madden over the last two decades.  We have become almost jaded into expecting and accepting that ‘it is what it is’.

2K Sports hasn’t said anything about a new football title in the last few years.  However, now that we are entering a new generation of consoles with even more possibilities for improvements to graphics and physics in sports gaming; it does beg the question of when we will (if ever) see another 2K Football game.

Would you buy a 2K Football game on next-gen hardware?

Is Madden NFL Still Relevant?

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This is one of the more risky topics I have covered for the sake of this site and the popularity of all of my Madden NFL coverage in recent years.  That being said – I am having a difficult time these days wanting to write or cover any sort of news from the Madden NFL front, let alone anything positive about the series.  It has been a journey of ups and downs covering EA’s football games and it has finally come to a point where I am questioning whether this title is worth anything more than obligatory coverage for the sake of web traffic.

It Is The Same Game – Every. Single. Year.

Madden doesn’t change.  There are roster updates and a few tweaks to gameplay, sure.  I don’t expect Madden to become a baseball game or something either.  While continuity and general similarities should be expected in a sports title I can’t help but wonder where the innovation has been over the last decade.  The last Madden game that really changed anything was Madden 2005 and that was the hit-stick that does nothing but aesthetic value for hits that cause no real injuries to occur (most likely because the NFL demands that such ‘violence’ not be realistically put into the game).

People Still Talk About NFL 2K5

Nothing should make a developer more upset than people still preferring another title that hasn’t existed for ten years over their current game.  While NFL 2K has a cult following among a relatively small group of sports gamers, it is still worth pointing out that not only do they exist, but they are quite devoted to never buying a Madden game.  Even if we were to look at All Pro Football 2K8 from this perspective.  It still holds up to the improved graphics and physics of Madden because it plays like a real football game.

EA Sports and the NFL Hold Madden Back

This might be the biggest issue that causes Madden to be such a dull experience.  EA Sports has exclusive rights to create the NFL in video game format for consoles.  This means that their goal has nothing to do with the game being innovative or realistic.  It has everything to do with the bottom line and whether or not profit is being obtained annually.  While this is clearly the goal of any ‘successful’ business, it remains to be seen where this will ever lead to any real innovation in the future.

The NFL has come under fire in recent years for concussions and injuries from the danger of playing football.  Rather than coming out and saying that the game has risks and standing firm on the grounds of the game, they have bowed under the pressure of lawsuits that have started to slowly ruin the game.  We have gotten to a point where in Madden, they can’t allow realistic injuries to occur because the NFL doesn’t want to market that aspect of the game for fear of being sued some more.  It is a farce and the political correctness is hurting the game on consoles and on the field.

The Community Is Dying A Slow Death

Madden 10 was the last time I was truly excited about a Madden title; and it was also the last time I pre-ordered the game.  The interaction with Ian Cummings and Co. made me feel like I actually had a stake in the game before it was released.  They took the opinions of sim sports gamers seriously and really tried to make the game realistic.  To their credit, they did make a damn good game that year.  There were a lot of signs that started to point in the direction of Madden becoming truly innovative and a game for ‘real football fans’.  That died in Madden 11 and 12 as EA tried to once again dumb down the game for ‘casual gamers’.  Again, it was and will always be about the bottom line rather than innovation.

The aspect that EA seems to have forgotten is that the sports gaming community is their primary ‘Day One’ sales target.  In this regard, they have been losing more and more customers over the last four years because they have taken away those interactions and decided to make the same game every year.  Madden 13 and Madden 25 are virtually the same game.  The commentary is the same garbage and the terrible gameplay and AI is still there.  The CPU still calls a timeout when they have the ball at the 1:01 mark and they still call the same pathetic plays at the end of close games.

Do you really think that this would be the case if there were some sort of competition?  Better yet, do you think these issues would still be around if EA still took an active approach to seeking the input of the consumer?

Where do you stand?  Are you sick of Madden yet?  Are you still playing and older version or a 2K title?

Comment below.

Our Next Generation Console Demands – Part 1

Hoping for advances in technology is like hoping that tomorrow will come.  While it is a 99% certainty that it will happen, we really don’t know how it will turn out.  We usually hope for tomorrow to be amazing.  It is human nature to desire more and better for the future.  As we get closer to the next generation of gaming, we will be talking about some of our favorite parts of this generation’s games and what we hope to see in the future.

In Game Graphics Vs. Screenshot Graphics

If you have read any of our coverage of Madden 13 and real time physics you will see that it is one of the more important parts of gaming at this point. Players and characters have ‘looked like’ their real-life counterparts for a couple years now. While EA Sports has taken awhile to get more face scans, it is something that will indeed improve for the next generation. However, physics and processing power are going to be more important than something just looking pretty.

Take Battlefield 3 for instance – not only do you see guns and enemies, but you see buildings and vehicles that can easily explode and remind you that some things look cool but they just aren’t ‘super real’ just yet. That is where the physics and actual graphical ‘processing’ are going to be more important than some sort of glorified screenshot that we see even this generation.

PC games aren’t necessarily held back like console games in this way. Well, they aren’t held back ‘as much’… and it is something that PC gamers are always happy to point out to console gamers. Console gamers shouldn’t expect ‘real life’ realism yet. If you take a look at the game from id Games that made everyone see just a glimpse of the graphical future of games – Rage certainly amazed gamers on PC and consoles alike. Even with a bunch of driver problems on PC it is still a great benchmark graphically. The issue XBox 360 users got to see as they opened the game for the first time was the fact that it came on 3 discs. While PS3 owners got to snicker and laugh because they have Blu Ray playback, XBox 360 gamers simply had to enjoy Rage with a couple swaps of the disc.

Other gamers might even recall having to switch discs on their 360 while playing Rockstar’s L.A. Noire. This game, while running on the same engine as Grand Theft Auto and Red Dead Redemption pushed a new era of facial structure and movement in games. Never before have you had to interpret whether someone was lying to you based on their facial expressions, but in this case it made the game incredibly innovative even if it was quickly disregarded as a must have title. L.A. Noire still ranks as one of my favorite titles that came out during this generation of consoles because while it was in development for what seems like forever (nearly 7 years) it was still incredibly innovative and risk taking from a graphical and gameplay perspective when it game to interrogating suspects. There is still something to be said for games that take a chance to amaze you and that will never go away.

Even with these amazing achievements in graphics, there is still something to be desired. The PS3 was marketed almost solely on ‘The Cell Processor’ and its amazing 7-Cores. Yes, it was and is an amazing processor, but the funny part of this really goes back to the fact that many developers actually stated that games were easier to develop for the XBox 360 (which had issues with their own processor – RROD). Metal Gear Solid 4 was delayed on numerous occasions and if you pay close attention to Solid Snake during a cinematic scene you will notice that his hair still moves around in little chunks. While details like a character’s hair are something that some people might scoff at, take a look at some of the things people are getting caught up about with Madden Football. (wrong facemasks, helmets and shoestrings, etc.)

Real Time Physics (aka – The Sports Gamer’s Pipe Dream)

Perhaps one of the most famous hits in NFL history is the one that Lawerence Taylor put on Joe Theismann. While this is an extremely gruesome hit (please don’t watch this video if you get queesy) – it is a fine example of something that isn’t in Madden NFL football – real time physics with real time injuries.

Perhaps one of the most desired and denied wishes of gamers is realistic ‘real-time’ physics. This basically means that if a character is moving at a high rate of speed and tackles someone going a different direction you should see a collision that makes you go “oooohhh!”. What we have been seeing instead are animations that are ‘canned’ and play out in an expected fashion almost every time.

Even if you don’t play sports games it wouldn’t be hard to imagine a fighting game or an action game that had better real-time physics. Games like Assassins Creed or Mortal Kombat could become some of the most amazingly technologically advanced console games ever made (from the standpoint of physics). However, where many people want to see this drive improvement is in sports games.

The current generation of consoles has been pushed to the limit with physics processing. Many games look good in this fashion (All Pro Football 2K8) and others look simply ‘overblown’ (Backbreaker). What we are really hoping for is something in-between that will give us true physics in regards to player size, speed and strength (with other such variables). It is our hope that someday we will be able to play a game of Madden, MLB, NHL or NBA 2K and see hits, throws, catches, shots, passes, interactions and injuries that genuinely make us feel like we are watching/playing a real game of football.