Metal Gear Solid: Ground Zeroes – The Best ‘Cheap’ Game Since The Orange Box

Before we begin, yes –  Metal Gear Solid: Ground Zeroes can be played through in a matter of minutes (I completed my first play-through in 63 minutes).

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Snake is back.

That said, Ground Zeroes (GZ) is far more than just a ‘one mission preview’ of the coming Metal Gear Solid: The Phantom Pain.  It is a showcase of sorts for a franchise that has grown over the last few decades.  Not only is it graphically superior (even on PS3) to its predecessors, but it has also taken major steps in gameplay and control.

Metal Gear Solid has been a rather clunky handling game since its inception on PS1.  The side menus for sorting all of the items are gone.  Replaced by a relatively simple D-Pad navigation system for equipped weapons and items.  Other actions can be taken with the new ‘iDroid’ which is basically a quasi-3D PDA that Snake carries around for navigation, cassette and music functionality.  It is a less ‘high tech’ and attached (don’t forget you are supposed to be in the year 1975) Mk2 from MGS 4.

The real improvements to this game are noticed in the actual gameplay.  While MGS3: Subsistence and MGS4 both used the rotatable camera, they still had the clunky gunplay that most MGS fans (and haters) might recall.  For those that don’t know this reference – you basically had to play Twister with your fingers on the controller if you wanted to take out enemies quickly and precisely.  While it became more fluid as you played the game it usually fell short of expectations that games like Splinter Cell pushed for in handling (especially aiming and shooting firearms).

Ground Zeroes doesn’t have that problem anymore.  You now have the ability to handle weapons in a way that is closer to Splinter Cell than ever before.  For some of the MGS ‘purists’ I am sure they will try to raise hell over this new move, but really it is an improvement to the gameplay.  While it may seem to some to be a ‘dumbing down’ of the controls, it is far from that as the challenge is still there – just in a more organic fashion.

The aspect of the game I was most worried about going into this new MGS title was the new voice of Snake.  With the news that David Hayter was no longer the voice of our reluctant hero I became skeptical that anyone could take over the role with the same quality.  Then it was announced that Kiefer Sutherland would be the voice of Snake (aka – Big Boss).  Simply said – he does not disappoint.  At first when Snake says his typical “Kept you waiting, huh?” your reaction will probably feel like when you accidentally called the wrong number and a voice you don’t know says ‘Hello’.  Fear not.  By the time you get to the final part of the game you will see and hear why Sutherland is a welcome addition and change in Snake.

MGS: The Phantom Pain is now my most anticipated next-gen title.
MGS: The Phantom Pain is now my most anticipated next-gen title.

Not only does this game make improvements, but it is also full of other side-missions and other minutia that will keep you busy until The Phantom Pain comes out.  Also, the availability of this title on PS3/360 makes it a joy for those of us that have yet to buy into the next-Gen consoles as we bide our time for the better developed games and the inevitable hardware malfunctions/bugs to seep out and get fixed like last gen consoles (RROD/YLOD).

If you are a fan of the MGS franchise or trying to decide whether to jump into the series – this is worth a purchase.  Not only will you enjoy the additions, but chances are that it won’t leave your system until The Phantom Pain comes out.

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What Console War? – XBox One and PS4 Aren’t Much Different

I have been fielding questions from friends, family and NoobTubeTV visitors lately and now I will just put this out there for everyone to read.

The next-gen consoles really aren’t that different from each other.  With some minor differences in RAM speed and other internal tuning the consoles are relatively similar machines on the inside.  The real difference will come in the $100 difference in price on release day with the PS4 being the cheaper of the two.

Here is a side-by-side comparison of the system specifications.

Playstation 4 vs Xbox One specs

After going down this list of specs you won’t see much different in the primary specs.  Also, for those that say that PlayStation Online Network is free and XBox isn’t… that argument is over as PS3 will now have a fee to play multiplayer games.  However, that doesn’t mean you will have to find a new receiver for Netflix as it should (still) work just fine with the free online account.

Also, there are conflicting reports out there and let it be stated here that neither system is ‘backwards compatible’ with titles from older consoles.  However, the PS4 will be able to stream games from the old system if that is any consolation (no pun intended).  So, keep that PS3/360 if you plan on wanting to play Grand Theft Auto 5 for the foreseeable future.

What other questions do you have about the coming release of the new consoles?  Put them in the comments section below.

PS4 Specs For Your Viewing Pleasure

Sony

CPU – x86 Format AMD Jaguar (with 8 cores)

GPU (Video Card) – 1.84 TFLOPs AMD Radeon

Memory – 8GB GDDR5 RAM

HDD – Size Unknown (built-in)

Optical/Disc Drive – BluRay/DVD (Read Only – No Burning)

I/O – USB 3.0 (Amount is unknown)

Communication – Ethernet (10BT, 100BTX, 1000BT), 802.11 b/g/n, Bluetooth 2.1

A/V – HDMI, Analog, Digital Out (Optical)

* While these are what have been provided by Sony, you should keep your eyes and ears open for any changes or new details as the Holiday Season gets closer.

Is It Time To Move To PC Gaming?

Now that we are coming to the beginning of yet another console generation you are most likely asking – “Should I wait this out?”.  That would be a good option if you could stick to it.  Considering the growing rumors that the next console generation will not allow you to buy games second-hand (used) or even bring a game over to a friends house to play it on their console;  It is starting to look more likely by the day that the PS4 (Oracle) and XBox 720 (Durango) are going to focus less on hard copy media (discs) and move further towards downloading and cloud based gaming.

This feels an awful lot like the console version of Steam/Origin.  Both of these game hosting services allow you to play your games through an online based client that essentially acts as a proxy game library.  Instead of actually having a collection of games on your shelf, they are in the Steam application under – you guessed it – Library.

With Microsoft’s online service already requiring users to pay $60 per year for online play and other features it will be interesting to see how they go about forcing people to do most of their gaming based on the ‘always online’ capabilities and the apparent desire to get rid of second-hand gaming.  This isn’t really that surprising in terms of the direction that gaming and entertainment have been going in recent years.  The sales of CDs and DVDs have plummeted because of services like iTunes and Netflix.  The question remains as to whether or not this is a good thing when it comes to gaming.

Console gaming is nice for many reasons, but one of the best reasons is the fact that you don’t have to sit at a desk on your computer to play these games.  You can sit on a comfortable couch, beanbag chair or even on the floor in front of a flat screen TV and game out.  That is slowly becoming a less exclusive reason as PCs are becoming easier to incorporate to your TV rather than a monitor.  The biggest downside to moving in the direction of PC gaming remains the initial investment and upkeep.

If you consider the amount of money people pour into their console gaming it isn’t really a good argument to say that it is cheaper than PC gaming.  XBox users are paying $60 a year on top of their initial console purchase.  Then there are DLC packages that often add another $20-50 to the price of the games they are playing.  After all of these expenses there are batteries for controllers or new controllers if the console is used regularly.  By the time you add up all of the costs a hardcore gamer might put into a console they could have easily bought a PC that could be used as a work station and gaming rig.  Not to mention the fact that most PC games feature free online play and more consistent patches and user mods.

A PC gaming rig also costs as much as you are willing to put into it.  You don’t have to have the same set up as someone else if you can’t afford it.  The best place to spend your initial money is going to be on a sizable case and motherboard.  The case is vital for multiple reasons (ventilation, size for expansion and video cards, USB ports, etc.) but the motherboard is the most important aspect when it comes to ‘future-proofing’ your PC.  Make sure that you have plenty of room for video cards and a powerful CPU to power everything.  You will need to also invest in a power supply to give your rig the needed juice to run.  Other than that, you can typically piece together everything else.

GPUs (video cards), RAM, Optical Drives and Hard Drives are all replaceable and changeable once the main components are installed.  If you are looking for a way to stick it to Microsoft’s XBox division and Sony’s Playstation division you should consider moving to PC gaming.  The time has come to take gaming to the next level and that means putting your PC in the living room and using your HDMI/DVI cord to link it to your television.

Looking for a few ideas on how to build a budget rig or a monster gaming PC?  Check out the wishlist section over at Newegg.com.  You should also talk to your computer savvy friends for advice or ideas on what could be the best build for you.  If you want even more input shoot us an email at officialnoobtubetv@gmail.com and include PC Building in the subject.

Happy Gaming!

 

Madden – Preparing For The Super Bowl Hype Machine

The majority of traffic to NoobTubeTV over the past year has been for information on all things ‘Madden’.  This year will be interesting if you consider the release of the XBox 720 (or whatever they will call it) to be on the top of your anticipation list.  Regardless of what you are looking forward to in football gaming this year, Madden is most likely on the top of your list.

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Madden 13 is a game that came out of the gates strong with some new direction to Franchise Mode with the new Connected Careers Mode.  Some gamers hated this move and the direction of earning XP for players through on field production.  Other gamers enjoyed this new move for realism in player growth during CCM.  Either way you fall on this argument you will notice that it was always part of the hype machine after the Madden 12 cycle finished with the Super Bowl.

With the Super Bowl (and the new Madden Release Date announcement) only a few weeks away you should be fully prepared for the onslaught of Madden hype from EA Sports.

Some of the hopes for improvement in Madden 14 are –

  1. More customization of playbooks and depth charts/players – CCM cut off a lot of user creativity as it all but removed player editing and roster editing from the mode.
  2. Better OLine and DLine Interaction – This is something that is called for and demanded by the Madden community every year.  EA supposedly made this better by using the strength ratings in Madden 13, but given the constant issues with defensive linemen not getting proper sack numbers and the strange ‘Pancake Block’ stat for OLinemen, it is questionable as to whether or not EA knows anything about linemen at all.
  3. Smarter AI Decisions and Gameplanning – Why do CPU QBs get away with clear intentional grounding?  Why does the CPU call a HB Draw while down 5 points and 55 yards from the endzone with 17 seconds left?  Why does the CPU call a Timeout with 1:01 left in the 4th quarter?
  4. More Realistic Injuries – We have been calling for this for years.  The bottom line is that real time physics means nothing if injuries are random.