A few weeks ago we talked about the concept of quick-scoping and the whole idea behind the ‘great mystery’. Today we have released some videos that cover exactly how to do it and also a bit of feedback on why it isn’t the best strategy to use if you want to win matches in Call of Duty. The first video is a walkthrough of the concepts behind quick-scoping (including aim-assist) in Call of Duty.
The second video is a brief montage (without awesome music). It is followed by an explanation of how and why quick-scoping isn’t effective for much more than making a show. While montages are pretty awesome (we have our own here, and will continue to make them), there is also the goal of ‘winning’ when you play a game and that should supersede any sort of desire to look cool when your KDR is less than 1.00.
Now that the regular season is over and my Browns are set to get a Top-5 pick that they will use on Tim Couch, Courtney Brown or William Green it is time to focus on fake, digital, monopolized football gaming from EA Sports. The issue of trade logic has been a contentious one to say the least. While we will be covering more Madden issues in the coming weeks we will start with what kicks off the football season for most NFL fanatics – the NFL Draft.
The Draft is one of the most popular parts of the NFL (minus the Super Bowl). Draft picks are often held at a premium, even more than superstar players… okay, maybe not all teams feel that way (The Oakland Raiders). The issue with Madden’s trade logic is on-going and has been since the game came to PS3/360.
One issue that has been in Madden’s trade system since Madden 2002 is the ability to milk teams for draft picks or players based on faulty logic and a broken system. This is covered in the video below.
There are many issues with this game that seem cosmetic to most people. However, if you pay attention to sports gaming like some of the people of that niche community do (myself included) you will see that EA has put out an inferior product ever since they got the sole license to create NFL videogames. Back in 2004 they had to compete with 2KSports and NFL2K. While I was never a big fan of 2K’s games, they noticeably pushed EA to put out a quality product every year.
Now that that time has passed, we are stuck with Madden and the only growth that comes year after year is cosmetic. While this may
seem like is a rant, there is a sincere hope that EA Tiburon makes the needed improvements we will cover in the coming weeks.
On a personal note, I have to say that this iteration of Madden has given me a lot of confidence that they MIGHT be going in the right direction. I am now in my 5th season of Franchise Mode and it is going strong. Here’s hoping that 2012 brings a fresh face to football gaming – and maybe a fix to a pathetically simple exploit in the trading system. (Watch the video) 😉
To effectively run the ball in Madden or NCAA Football you have to move the left stick in the direction you want to run, cover the ball with the RB shoulder button. Then you have to make sure you get through the hole formed in the correct gap and press the sprint button (Right Trigger/RT). However, you don’t want to press it too soon because the defense is programmed to move faster once you press the sprint button (RT). Once you have broken away you might have to juke with the Right Stick or Stiff Arm with the ‘A’ button, maybe follow that up with a spin move (‘B’ button) and then jump a defender (‘Y’ button).
[sarcasm]That isn’t complicated at all! [/sarcasm]
In the coming days we will be covering the basics (which are inherently advanced) controls in Madden and NCAA football. The problem with this being that as simple as one video would be there is the problem that each game has different control schemes and handles differently. However, it must also be said that these controls are necessary for these games to continue growing in the way they have. Is that a good thing? No… but that is a different discussion and it can be had right here in our forums.
If you haven’t noticed, sports games are rather disposable at this point. New versions have a new year plastered on them and that is usually about all you need to worry about (at least in Madden and NCAA Football) from the control perspective. The developer, EA Tiburon tried (and failed) to effectively simplify their games with “One Button Mode”. Sorry, but that just rings of short-bus controls for what Robin Williams would refer to as ‘damaged people’.
We will be making a concerted effort to show you how these controls work on the most basic level and work up to the more complicated parts of these games. You truly have to learn to walk before you can run in gaming (sports games especially) and we are here to walk you through the process.
Remember when you played a game for a high score? Remember playing a game for the sake of having fun?
It feels like years since people have talked and/or bragged about their single-player accomplishments in video games.
Now we are stuck in some sort of bastardized version of gaming that has been essentially raped by money driven tournaments that have caused some to become obsessed with ‘going pro’. Is this the NBA? Sorry, but it is far from the NBA and anyone that wants to be a ‘pro’ gamer is far from an athlete.
It has become an obsession for people to achieve some sort of status on these leaderboards. I have been hoping for years that there would be some sort of way to enjoy game without having someone in my match screaming about their KDR (Kill Death Ratio) or their Win/Loss Record.
Again, I will be the first to admit that I hate losing and get frustrated when I have someone on my team that doesn’t know what they are doing. However, it is a different thing entirely for someone to put so much stock into their leaderboard rank that it supersedes everything else in life.
I have heard stories about marriages ending because of obsessions with Madden, World of Warcraft, Halo and Call of Duty. I don’t think leaderboards are the only thing to blame for something to this extent but you can’t tell me that it isn’t there at all.
While youtube and facebook have brought in a new era of non-privacy, leaderboards have brought a certain competitive stupidity to gaming that I think might do more harm than good.
What do you think?