What’s Next? Madden NFL Zombie Mode…?
I bet you think I am joking… and I am to an extent – but…
So many people were clamouring for fantasy drafts and player editing in Madden 13 – and their wishes are slowly being granted. Many people are still playing Black Ops strictly for the zombie mode and are looking forward to Black Ops 2 only for the continuation of it as well. Now we have numerous zombie add-ons for games like ARMA 2 to go with the already growing number of actual zombie-themed games like Left 4 Dead and Dead Island.
Then it crossed my mind.
What would make a football game more accessible for non-sports gamers?

Zombies!
Consider the possibilities of instead of simply getting tackled by other players you were being chased around the field by zombies. Maybe you could actually break ankles with a crazy juke move or use the hit stick to wreck a few zombies carrying the brain…err – ball.
I bet Donny Moore would give them all 99 OVRs in toughness and 25s in Awareness…
What are your thoughts? – Should zombies make their way into sports games?
Prepping For Black Ops 2? – Dust Off The Original Black Ops

With Black Ops 2 coming out in November you will want to play the first one to get a feel for the guns and overall handling of Treyarch’s last iteration of COD.
Getting your eyes and fingers ready for an anticipated game doesn’t entail taking a long break from gaming. If you are looking forward to games like Black Ops 2 you should start putting in some practice time with the predecessor. In this case, you should take the opportunity to start playing some of the original Black Ops.
There are a few reasons for this approach –
Developers Usually Make Games ‘Handle’ Like Old Ones – Treyarch is the developer in charge of Black Ops 2 (as they were with the original Black Ops). Playing Modern Warfare 3 will still help you quite a bit with Call of Duty’s speed and presentation. However, you will notice that Black Ops has many nuances that make it rather difficult to shift between Modern Warfare (Infinity Ward/Sledgehammer) and the titles developed by Treyarch. You will notice guns aim and even carry differently – pop in each game and start looking for those slight differences that could make a big difference in your ability to play Black Ops 2 more effectively on November 13.
Get Used To Game Speed – The difference in game speed between Treyarch and Infinity Ward is also something that is very slight, but it is something to take into consideration none-the-less. You will notice that sprinting speed and even the aiming of weapons can be just a few fractions of a second different from one game to another.
Snipers…Be Warned – Treyarch is rumored to be removing aim-assist (at least from Sniper Rifles). This will hopefully get rid of ‘quick-scoping’ as well as making sniping a more skillful art than some sort of carnival weapon. Sniping is a major point of contention for a lot of first person shooter gamers. However, when it comes to the difference between sniping in Treyarch and Infinity Ward games – it is one of the most vast differences in gun-play.
Zombies – They are coming back and lets be honest… half of the people that say they play Call of Duty: Black Ops at this point play it simply for the zombies. Start getting your braaaaaains ready folks – Black Ops 2 is less than two months away!
Madden 13 All-Madden Sliders for Connected Careers Now Available *Updated 2/1/13*
For those of you clamoring for a more challenging experience in Madden 13 – look no further. These sliders are tough and they will give you some close games.
I highly suggest you use GameFlow as it seems to help make the game play a bit more realistically and it also keeps you from running money-plays like Power-O with motion, etc.
The CPU running game is terrible in Madden 13, so in this case we have made an effort to fix this through upping the speed threshold as well as taking down the Human run defense sliders.
For the passing game, you need to make sure that your players are open. Close man coverage and forced passes will often lead to interceptions.
Happy Gaming!
| NTTV ALL-MADDEN SLIDERS | ||
| SETTINGS | ||
| Quarter Length | 12 Mins | |
| Acc Clock | 11 Secs | |
| Game Speed | Slow | |
| Auto Strafe | Off | |
| Auto Sprint | Off | |
| Spd Thresh | 90 | |
| Injury | 53 | |
| Fatigue | 65 | |
| SLIDERS | HUM | CPU |
| QB Acc | 15 | 50 |
| Pass Block | 2 | 15 |
| WR Catch | 50 | 55 |
| Broken Tackles | 35 | 50 |
| Run Blocking | 15 | 55 |
| Fumbles | 25 | 55 |
| Pass Def React | 35 | 50 |
| Interceptions | 20 | 50 |
| Pass Rush | 10 | 45 |
| Rush Def React | 12 | 50 |
| Block Shed | 7 | 50 |
| Tackling | 5 | 50 |
| FG Power | 50 | |
| FG Acc | 40 | |
| Punt Power | 50 | |
| Punt Acc | 80 | |
| KO Power | 46 | |
| Penalties | ||
| Offside | 100 | |
| False Start | 50 | |
| Holding | 52 | |
| Face Mask | 53 | |
| DPI | 100 | |
| OPI | 100 | |
| PCI | 100 | |
| Clipping | 54 | |
| Int Ground | 100 | |
| Rough Passer | 52 | |
| Rough Kicker | 100 |
Madden 13 To Implement Online Fantasy Draft Tomorrow
In a complete twist of events, EA has announced on their Facebook Page that Madden 13 will now have online fantasy drafts for Connected Careers Mode. This has been one of the most contentious removals outside of player editing… and with player editing being considered for the next patch, this could prove to be the one move that makes people that were otherwise casting Madden 13 aside into believers that this is the best Madden game to date. What is your take on this news?

Borderlands 2 Will Open Gun Season This Autumn
There are a lot of things that come with autumn – in gaming it is gun season.

Over the next couple of months we will be covering some of the most anticipated titles of ‘gun season’. The first game to grace us with its wonderful firearms is Borderlands 2. Next week you will have the chance to continue the adventures on the planet of Pandora. While you won’t be controlling the same characters during this story, you will have the ability to see even more amazing weapons and experience a new type of enemy intelligence.
The best part of Borderlands is the weapons and we will give you a quick guide on some of the companies that make the weapons of Borderlands 2.
Dahl – These weapons tend to be some of the more solid performing guns in the game. They often look like military surplus with their camouflage and firing modes. Think of these as being go-to weapons when you need consistency.
Hyperion – These weapons are elemental in their damage (fire, electricity, poison, etc.) when they are fired for a long period of time they will develop better accuracy (especially as you hold down the trigger).
Jakobs – Jakobs weapons are like the MK14 in MW3 – they fire rounds as fast as you can pull the trigger. This tends to mean that you should have steady aiming ability or just hope that recoil on your weapon isn’t too drastic.
Maliwan – These are also primarily developed around elemental damage. It should be no surprise for you to find one of these guns late in the game as you level up and be impressed with some of the massive damage bonuses that come with their elemental powers.
Tediore – You should be careful when you use these weapons. They will be rather unreliable and also have the ability to be discarded as active grenades (if you have ammunition in them) – this might be the only perk to using Tediore weapons. I don’t see these being enjoyable to use early in the game but crappy weapons are often something you will start with in any game.
Torgue – this company’s weapons use Gyrojet ammunition – essentially giving the user an opportunity to have more damage-per-shot but in exchange you will have fewer rounds per clip. This gives you a choice to make when you come across a Torgue weapon that can do massive damage but only has four rounds and perhaps using a weapon with less damage but more rounds to fire at a target. *Reload speed is vital when using weapons with small capacity.
Vladof – Consider Vladof weapons to be speed focused. These guns are often for the class of player that uses a Gunzerker or Commando character. Think of Vladof guns as being really fast guns with little control.
EA Announces First ‘Real’ Patch for Madden 13
So much for waiting around for the patch EA made no promises on. Madden 13 will have a patch tomorrow for the 360 and PS3.
From EA’s Facebook Page
“Madden NFL 13 Title Update #2 will be available tomorrow on the Xbox 360 & PS3. The update includes a new instant start option when creating your player in Connected Careers, numerous stability fixes, and GameFace improvements.
We’d also like to remind fans who have been asking about the ability to edit players and rosters in Connected Careers that based on your feedback, the development team is currently exploring the potential option to include additional functionality in Madden NFL 13 in an upcoming title update. We’ll update you with more information in the coming weeks after the team has time to investigate and assess the situation.”
Madden 13 Roster Update Is Live (Only For Online and Play Now)

While it isn’t exactly surprising that Madden 13 has a roster update out before a necessary patch, it is none the less not surprising that you can’t even use this roster update in your Connected Careers Mode as an offline gamer. EA has already made it their mantra to either ignore their fan base’s cries for a much-needed patch or make their ‘new features’ more of a hindrance than anything close to a better experience of the game. You can expect the roster update for CCM to come out around Tuesday or Wednesday this week if they keep their promises.
For those of you looking for the list of updates for online and play now – here you go:
| LaRon Byrd | WR | ARZ | Added to game |
| Marshay Green | CB | ARZ | Released |
| Crezdon Butler | CB | ARZ | Released |
| Alfonso Smith | HB | ARZ | Released |
| Ronald Talley | DL | ARZ | Released |
| Thomas Clayton | HB | ARZ | Released |
| Clark Haggans | LB | ARZ | Released |
| D.J. Young | OL | ARZ | Released |
| Quan Sturdivant | LB | ARZ | Released |
| Richard Bartel | QB | ARZ | Released |
| Antonio Coleman | LB | ARZ | Released |
| Jaymar Johnson | WR | ARZ | Released |
| DeMarco Sampson | WR | ARZ | Released |
| Landon Cohen | DL | ARZ | Released |
| Blake Gideon | S | ARZ | Released |
| Russ Hochstein | OL | ARZ | Released |
| Javarris James | HB | ARZ | Removed from depth chart (injury) |
| Brandon Williams | LB | ARZ | Removed from depth chart (injury) |
| Stephen Williams | WR | ARZ | Removed from depth chart (injury) |
| Jeremy Bridges | OL | ARZ | Removed from depth chart (injury) |
| Gerell Robinson | WR | ARZ | Signed |
| Blake DeChristopher | OL | ARZ | Signed |
| Jamaal Westerman | LB | ARZ | Signed |
| Steven Baker | OL | ARZ | Signed |
| Pat McQuistan | OL | ARZ | Signed |
| Phillipkeith Manley | OL | ATL | Added to game |
| Josh Harris | LS | ATL | Added to game |
| Kevin Cone | WR | ATL | Jersey change to #15 |
| Tyler Horn | OL | ATL | Released |
| Dominique Franks | CB | ATL | Released |
| Darrin Walls | CB | ATL | Released |
| Mike Cox | FB | ATL | Released |
| Spencer Adkins | LB | ATL | Released |
| Andrew Jackson | OL | ATL | Released |
| Richard Medlin | HB | ATL | Released |
| Dimitri Nance | HB | ATL | Released |
| John Parker Wilson | QB | ATL | Released |
| Chris Redman | QB | ATL | Released |
| Suaesi Tuimanei | S | ATL | Released |
| Louis Nzegwu | DL | ATL | Released |
| Joe Zelenka | LS | ATL | Released |
| Max Gruder | LB | ATL | Released |
| Kerry Meier | WR | ATL | Released |
| Michael Calvin | WR | ATL | Released |
| James Rodgers | WR | ATL | Released |
| Jason Slowey | OL | ATL | Released |
| Shann Schillinger | S | ATL | Removed from depth chart (injury) |
| Luke McCown | QB | ATL | Signed |
| Adam Nissley | TE | ATL | Signed |
| Mark LeGree | S | ATL | Signed |
| Chase Coffman | TE | ATL | Signed |
| Justin Tucker | K | BAL | Added to game |
| Cecil Newton | OL | BAL | Released |
| Danny Gorrer | CB | BAL | Released |
| Nicolas Jean-Baptiste | DL | BAL | Released |
| Cyhl Quarles | DB | BAL | Released |
| Billy Cundiff | K | BAL | Released |
| Josh Bynes | LB | BAL | Released |
| Curtis Painter | QB | BAL | Released |
| Tony Wragge | OL | BAL | Released |
| Chavis Williams | LB | BAL | Released |
| Davon Drew | TE | BAL | Released |
| Patrick Williams | WR | BAL | Released |
| Devin Goda | WR | BAL | Released |
| Emmanual Cook | DB | BAL | Removed from depth chart (injury) |
| Damien Berry | HB | BAL | Removed from depth chart (injury) |
| Ryan McBean | DL | BAL | Removed from depth chart (injury) |
| Anthoyn Levine | S | BAL | Signed |
| James Ihedigbo | S | BAL | Signed |
| Dennis Dixon | QB | BAL | Signed |
| Delano Howell | S | BUF | Added to game |
| Mark Asper | OL | BUF | Released |
| Prince Miller | CB | BUF | Released |
| Kevin Brock | TE | BUF | Released |
| Naaman Roosevelt | WR | BUF | Released |
| David Clowney | WR | BUF | Released |
| Derek Hagan | WR | BUF | Released |
| Ruvell Martin | WR | BUF | Released |
| Fendi Onobun | TE | BUF | Released |
| Keith Williams | OL | BUF | Released |
| Kellen Heard | DL | BUF | Released |
| Dwan Edwards | DL | BUF | Released |
| Joshua Nesbitt | S | BUF | Released |
| Vince Young | QB | BUF | Released |
| Danny Batten | LB | BUF | Released |
| Tank Carder | LB | BUF | Released |
| Scott McKillop | LB | BUF | Released |
| Robert Eddins | DL | BUF | Released |
| Jake Vermiglio | OL | BUF | Released |
| Johnny White | HB | BUF | Released |
| Torrel Troup | DL | BUF | Removed from depth chart (injury) |
| Kamar Aiken | WR | BUF | Signed |
| Tarvaris Jackson | QB | BUF | Traded to BUF (from SEA) |
| Jimmy Clausen | QB | CAR | Jersey change to #7 |
| Matt Reynolds | OL | CAR | Released |
| Darius Butler | CB | CAR | Released |
| Terrell McClain | DL | CAR | Released |
| Ogemdi Nwagbuo | DL | CAR | Released |
| Jordan Pugh | S | CAR | Released |
| Josh Vaughan | HB | CAR | Released |
| Olindo Mare | K | CAR | Released |
| Eric Norwood | DL | CAR | Released |
| Roger Allen | OL | CAR | Released |
| Kion Wilson | LB | CAR | Released |
| Jason Williams | LB | CAR | Released |
| Jonathan Nelson | S | CAR | Released |
| Reggie Smith | S | CAR | Released |
| Greg Smith | TE | CAR | Released |
| Seyi Ajirotutu | WR | CAR | Released |
| Darvin Adams | WR | CAR | Released |
| Brandon Hogan | CB | CAR | Removed from depth chart (injury) |
| Nate Ness | CB | CAR | Removed from depth chart (injury) |
| Andre Neblett | DL | CAR | Removed from depth chart (suspension) |
| Ron Parker | CB | CAR | Signed |
| Dwan Edwards | DL | CAR | Signed |
| Armond Smith | HB | CAR | Signed |
| Justin Medlock | K | CAR | Signed |
| Jeremy Jones | S | CHI | Added to game |
| Evan Rodriguez | FB | CHI | Changed position to FB (was TE) |
| Evan Rodriguez | FB | CHI | Jersey changed to #48 |
| Geno Hayes | LB | CHI | Jersey changed to #58 |
| Cheta Ozougwu | DL | CHI | Jersey changed to #95 |
| Jonathan Wilhite | CB | CHI | Released |
| Cornelius Brown | CB | CHI | Released |
| Greg McCoy | CB | CHI | Released |
| Brian Price | DT | CHI | Released |
| John McCargo | DT | CHI | Released |
| Jordan Miller | DT | CHI | Released |
| Kahlil Bell | HB | CHI | Released |
| Thadddeus Gibson | DL | CHI | Released |
| A.J. Greene | OL | CHI | Released |
| Adrien Cole | LB | CHI | Released |
| Dom DeCicco | LB | CHI | Released |
| Jabara Williams | LB | CHI | Released |
| Josh McCown | QB | CHI | Released |
| Chauncey Davis | DL | CHI | Released |
| Ricky Henry | OL | CHI | Released |
| Rashied Davis | WR | CHI | Released |
| Brandon Hardin | S | CHI | Removed from depth chart (injury) |
| Sherrick McManis | CB | CHI | Traded to CHI (from HOU) |
| Trevor Robinson | OL | CIN | Added to game |
| Reggie Stephens | OL | CIN | Released |
| T.J. Heath | CB | CIN | Released |
| Nick Hayden | DL | CIN | Released |
| Vaughn Meatoga | DL | CIN | Released |
| James Develin | FB | CIN | Released |
| Aaron Brown | HB | CIN | Released |
| Micah Johnson | DL | CIN | Released |
| Roddrick Muckelroy | LB | CIN | Released |
| DeQuin Evans | DL | CIN | Released |
| Matthew O’Donnell | OL | CIN | Released |
| Matt Murphy | OL | CIN | Released |
| Colin Cochart | TE | CIN | Released |
| Vidal Hazelton | WR | CIN | Released |
| Kashif Moore | WR | CIN | Released |
| Pat Sims | DL | CIN | Removed from depth chart (injury) |
| Robert Sands | S | CIN | Removed from depth chart (injury) |
| Jeff Faine | OL | CIN | Signed |
| Jeff Adams | OL | CIN | Signed |
| L.J. Fort | LB | CLE | Added to game |
| Josh Gordon | WR | CLE | Jersey change to #13 |
| James Dockery | CB | CLE | Released |
| Kiante Tripp | DL | CLE | Released |
| Brian Schaeffering | DL | CLE | Released |
| Adonis Thomas | HB | CLE | Released |
| Seneca Wallace | QB | CLE | Released |
| Dominc Alford | OL | CLE | Released |
| Stanley Daniels | OL | CLE | Released |
| David Sims | S | CLE | Released |
| Evan Moore | TE | CLE | Released |
| Quinton Spears | LB | CLE | Released |
| Carlton Mitchell | WR | CLE | Released |
| Rod Windsor | WR | CLE | Released |
| Dan Gronkowski | TE | CLE | Released |
| Scott Paxson | DL | CLE | Removed from depth chart (injury) |
| Emmanual Acho | LB | CLE | Removed from depth chart (injury) |
| Marcus Benard | LB | CLE | Removed from depth chart (injury) |
| Scott Fujita | LB | CLE | Removed from depth chart (suspension) |
| Ishmaa’ily Kitchen | DL | CLE | Signed |
| Tank Carder | LB | CLE | Signed |
| Tedy Williams | CB | DAL | Released |
| Akwasi Owusu-Ansah | CB | DAL | Released |
| Shaun Chapas | FB | DAL | Released |
| Javarris Williams | HB | DAL | Released |
| Jeff Adams | OL | DAL | Released |
| Baraka Atkins | LB | DAL | Released |
| Rudy Carpenter | QB | DAL | Released |
| Clifton Geathers | DL | DAL | Released |
| Raymond Radway | WR | DAL | Released |
| Daniel Loper | OL | DAL | Released |
| Stephen McGee | QB | DAL | Released |
| Kevin Kowalski | OL | DAL | Removed from depth chart (injury) |
| Colin Cochart | TE | DAL | Signed |
| Ryan Cook | OL | DAL | Traded to DAL (from MIA) |
| Steven Johnson | LB | DEN | Added to game |
| Ronnie Hillman | HB | DEN | Jersey change to #21 |
| Omar Bolden | CB | DEN | Jersey change to #31 |
| Jim Leonhard | CB | DEN | Jersey change to #36 |
| Austin Sylvester | FB | DEN | Released |
| Rafael Bush | S | DEN | Released |
| Syd’Quan Thompson | CB | DEN | Released |
| Ramzee Robinson | CB | DEN | Released |
| Drayton Florence | CB | DEN | Released |
| Mike Mohamed | LB | DEN | Released |
| Cyril Obiozior | DL | DEN | Released |
| Ryan Harris | OL | DEN | Released |
| Jason Hill | WR | DEN | Released |
| Gerell Robinson | WR | DEN | Released |
| Mark Dell | WR | DEN | Released |
| Jerry Franklin | LB | DEN | Released |
| Adam Weber | QB | DEN | Released |
| Tony Hills | OL | DEN | Released |
| Adam Grant | OL | DEN | Released |
| Jason Hunter | DL | DEN | Removed from depth chart (injury) |
| Jeremy Beal | DL | DEN | Removed from depth chart (injury) |
| D.J. Williams | LB | DEN | Removed from depth chart (suspension) |
| Virgil Green | TE | DEN | Removed from depth chart (suspension) |
| Quentin Saulsberry | OL | DEN | Signed |
| Mario Fannin | HB | DEN | Signed |
| Drew Coleman | CB | DET | Released |
| Alphonso Smith | CB | DET | Released |
| Andre Fluellen | DL | DET | Released |
| James Bryant | FB | DET | Released |
| Ugo Chinasa | DL | DET | Released |
| Everette Brown | DL | DET | Released |
| Dan Gerberry | OL | DET | Released |
| Jonathan Scott | OL | DET | Released |
| Ryan Donahue | P | DET | Released |
| Jacques McClendon | OL | DET | Released |
| Sean Jones | S | DET | Released |
| Maurice Stovall | WR | DET | Released |
| Lance Long | WR | DET | Released |
| Nate Hughes | WR | DET | Released |
| Terrence Toliver | WR | DET | Released |
| Jarrett Dillard | WR | DET | Released |
| Ricardo Silva | S | DET | Released |
| Mikel Leshoure | HB | DET | Removed from depth chart (suspension) |
| Slade Norris | LB | DET | Removed from depth chart (suspension) |
| Drayton Florence | CB | DET | Signed |
| Shaun Chapas | FB | DET | Signed |
| Kasim Osgood | WR | DET | Signed |
| Kris Durham | WR | DET | Signed |
| Kevin Barnes | CB | DET | Traded to DET (from WAS) |
| Dale Moss | WR | GB | Released |
| Sampson Genus | OL | GB | Released |
| Anthony Hargrove | DL | GB | Released |
| Daniel Muir | DL | GB | Released |
| Jon Hoese | FB | GB | Released |
| Anthony Levine | S | GB | Released |
| Jarius Wynn | DL | GB | Released |
| Herb Taylor | OL | GB | Released |
| Shaky Smithson | WR | GB | Released |
| Tori Gurley | WR | GB | Released |
| Derek Sherrod | OL | GB | Removed from depth chart (injury) |
| Vic So’oto | LB | GB | Removed from depth chart (injury) |
| Erik Walden | LB | GB | Removed from depth chart (suspension) |
| Chris Scott | OL | GB | Signed |
| Alan Ball | CB | HOU | Jersey changed to #22 |
| Duane Brown | OL | HOU | New deal, 7yrs/56MIL |
| Shelley Smith | OL | HOU | Released |
| Torii Williams | S | HOU | Released |
| Loni Fangupo | DL | HOU | Released |
| Derrell Smith | FB | HOU | Released |
| Davin Meggett | HB | HOU | Released |
| Ra’Shon Harris | DL | HOU | Released |
| Kasey Studdard | OL | HOU | Released |
| Shawn Loiseau | LB | HOU | Released |
| Rennie Moore Jr. | LB | HOU | Released |
| Nick Mondek | OL | HOU | Released |
| Bryant Johnson | WR | HOU | Released |
| Juaquin Iglesias | WR | HOU | Released |
| Jerrell Jackson | WR | HOU | Released |
| Randy Bullock | K | HOU | Removed from depth chart (injury) |
| Rashad Butler | OL | HOU | Removed from depth chart (injury) |
| Ryan Harris | OL | HOU | Signed |
| Keyaron Fox | LB | HOU | Signed |
| Tyler Clutts | FB | HOU | Traded to HOU (from CHI) |
| Matt Overton | LS | IND | Added to game |
| Dominique Jones | TE | IND | Added to game |
| Mewelde Moore | HB | IND | Jersey change to #26 |
| Moise Fokou | LB | IND | Jersey change to #58 |
| Kris Adams | WR | IND | Jersey change to #81 |
| Steven Baker | OL | IND | Released |
| Chris Rucker | CB | IND | Released |
| Terrence Johnson | CB | IND | Released |
| Antonio Fenelus | CB | IND | Released |
| Darren Evans | HB | IND | Released |
| George Foster | OL | IND | Released |
| Greg Lloyd | LB | IND | Released |
| Mike Tepper | OL | IND | Released |
| David Caldwell | S | IND | Released |
| Jermale Hines | S | IND | Released |
| Justin Snow | LS | IND | Released |
| Quan Cosby | WR | IND | Released |
| Andre Smith | TE | IND | Released |
| Jarred Fayson | WR | IND | Released |
| Jeremy Ross | WR | IND | Released |
| Korey Lindsey | CB | IND | Removed from depth chart (injury) |
| Brandon McKinney | DL | IND | Removed from depth chart (injury) |
| Mike Newton | S | IND | Removed from depth chart (injury) |
| Tim Fugger | LB | IND | Removed from depth chart (injury) |
| Mike Person | OL | IND | Signed |
| Sergio Brown | S | IND | Signed |
| Kashif Moore | WR | IND | Signed |
| Alvester Alexander | HB | IND | Signed |
| Vontae Davis | CB | IND | Traded to IND (from MIA) |
| Antwon Blake | S | JAX | Added to game |
| Julian Stanford | LB | JAX | Added to game |
| Kevin Elliott | WR | JAX | Added to game |
| Aaron Morgan | DL | JAX | Jersey change to #58 |
| Corvey Irvin | DL | JAX | Released |
| J.K. Schaffer | LB | JAX | Released |
| Leigh Torrence | CB | JAX | Released |
| Ashton Youboty | CB | JAX | Released |
| Courtney Greene | S | JAX | Released |
| Rod Issac | CB | JAX | Released |
| Naufahu Tahi | FB | JAX | Released |
| Brock Bolen | FB | JAX | Released |
| DuJuan Harros | HB | JAX | Released |
| Richard Murphy | HB | JAX | Released |
| William Robinson | OL | JAX | Released |
| Jordan Palmer | QB | JAX | Released |
| Nathan Enderle | QB | JAX | Released |
| Nate Bussey | LB | JAX | Released |
| Chastin West | WR | JAX | Released |
| John Estes | OL | JAX | Removed from depth chart (injury) |
| Will Rackley | OL | JAX | Removed from depth chart (injury) |
| John Chick | DL | JAX | Removed from depth chart (injury) |
| Jason Spitz | OL | JAX | Removed from depth chart (injury) |
| Zach Miller | TE | JAX | Removed from depth chart (injury) |
| Clint Session | LB | JAX | Removed from depth chart (injury) |
| Reggie Corner | CB | JAX | Removed from depth chart (injury) |
| Taylor Price | WR | JAX | Removed from depth chart (injury) |
| Will Ta’ufo’ou | FB | JAX | Signed |
| Keith Toston | HB | JAX | Signed |
| John Parker Wilson | QB | JAX | Signed |
| Shaun Draughn | HB | KC | Jersey change to #20 |
| Junior Hemingway | WR | KC | Released |
| Jeremy Horne | WR | KC | Released |
| Rob Bruggeman | OL | KC | Released |
| Cam Holland | OL | KC | Released |
| Darryl Harris | OL | KC | Released |
| Mikail Baker | CB | KC | Released |
| Caleb Campbell | LB | KC | Released |
| Amon Gordon | DL | KC | Released |
| Brandon Bair | DL | KC | Released |
| Dexter Heyman | LB | KC | Released |
| Shane Bannon | FB | KC | Released |
| Gabe Miller | LB | KC | Released |
| Leon Williams | LB | KC | Released |
| Donald Washington | S | KC | Released |
| Edgar Jones | LB | KC | Signed |
| Martin Rucker | TE | KC | Signed |
| Josh Samuda | OL | MIA | Added to game |
| Marcus Thigpen | HB | MIA | Added to game |
| Jonathan Wade | CB | MIA | Released |
| Marcus Brown | CB | MIA | Released |
| Quentin Lawrence | CB | MIA | Released |
| Chas Alecxih | DL | MIA | Released |
| Isaako Aaitui | DL | MIA | Released |
| Ryan Baker | DL | MIA | Released |
| Tyrell Johnson | DB | MIA | Released |
| Steve Slaton | HB | MIA | Released |
| David Garrard | QB | MIA | Released |
| Lydon Murtha | OL | MIA | Released |
| Gary Guyton | LB | MIA | Released |
| Will Barker | OL | MIA | Released |
| Tyrone Culver | S | MIA | Released |
| Roberto Wallace | WR | MIA | Released |
| Julius Pruitt | WR | MIA | Released |
| B.J. Cunningham | WR | MIA | Released |
| Clyde Gates | WR | MIA | Released |
| Artis Hicks | OL | MIA | Removed from depth chart (injury) |
| R.J. Stanford | CB | MIA | Signed |
| DeAndre Presley | CB | MIA | Signed |
| Sammy Brown | LB | MIA | Signed |
| Troy Nolan | S | MIA | Signed |
| Anthony Armstrong | WR | MIA | Signed |
| McLeod Bethel-Thompson | QB | MIN | Added to game |
| Quentin Saulsberry | OL | MIN | Released |
| James Kirkendoll | WR | MIN | Released |
| Chris DeGeare | OL | MIN | Released |
| Zack Bowman | CB | MIN | Released |
| Chris Carr | CB | MIN | Released |
| Ryan D’Imperio | FB | MIN | Released |
| Trevor Guyton | DL | MIN | Released |
| Sage Rosenfels | QB | MIN | Released |
| Tydreke Powell | DL | MIN | Released |
| Tyler Nielsen | LB | MIN | Released |
| Solomon Elimimian | LB | MIN | Released |
| Reggie Jones | CB | MIN | Released |
| Nick Reed | DL | MIN | Released |
| Levi Horn | OL | MIN | Released |
| Eric Frampton | S | MIN | Released |
| Patrick Brown | OL | MIN | Released |
| Bryan Walters | WR | MIN | Released |
| Kerry Taylor | WR | MIN | Released |
| Mickey Shuler | TE | MIN | Released |
| Jerome Simpson | WR | MIN | Removed from depth chart (suspension) |
| Mark Asper | OL | MIN | Signed |
| Tori Gurley | WR | MIN | Signed |
| A.J. Jefferson | CB | MIN | Traded to MIN (from ARZ) |
| Marcus Forston | DL | NE | Added to game |
| Justin Francis | DL | NE | Added to game |
| Jeff Demps | HB | NE | Added to game |
| Don’t’a Hightower | LB | NE | Jersey change to #54 |
| Mike Rivera | LB | NE | Jersey change to #59 |
| Visanthe Shiancoe | TE | NE | Jersey change to #80 |
| Jake Bequette | DL | NE | Jersey change to #92 |
| Kyle Love | DL | NE | New deal, 2yrs/3MIL |
| Aaron Hernandez | TE | NE | New deal, 5yrs/40MIL/10MBonus |
| Dan Koppen | OL | NE | Released |
| Ross Ventrone | CB | NE | Released |
| Gerard Warren | DL | NE | Released |
| Eric Kettani | FB | NE | Released |
| Marcus Harrison | DL | NE | Released |
| Tim Bulman | DL | NE | Released |
| Brian Hoyer | QB | NE | Released |
| Bobby Carpenter | LB | NE | Released |
| Niko Koutouvides | LB | NE | Released |
| Brian Waters | OL | NE | Released |
| Donte Stallworth | WR | NE | Released |
| james Ihedigbo | S | NE | Released |
| Jabar Gaffney | WR | NE | Released |
| Deion Branch | WR | NE | Released |
| Jeremy Ebert | WR | NE | Released |
| Jesse Holley | WR | NE | Released |
| Myron Pryor | DL | NE | Removed from depth chart (injury) |
| Will Allen | S | NE | Removed from depth chart (injury) |
| Kyle Hix | OL | NE | Removed from depth chart (injury) |
| Josh Barrett | S | NE | Removed from depth chart (injury) |
| Dane Fletcher | LB | NE | Removed from depth chart (injury) |
| Malcolm Williams | CB | NE | Signed |
| Lex Hilliard | HB | NE | Signed |
| Thomas Austin | OL | NE | Signed |
| James Develin | FB | NE | Signed |
| Greg Salas | WR | NE | Traded to NE (from STL) |
| Remi Ayodele | DL | NO | Released |
| Kamaal McIlwain | CB | NO | Released |
| Elbert Mack | CB | NO | Released |
| Matt Tennant | OL | NO | Released |
| Lawrence Wilson | LB | NO | Released |
| Greg Camarillo | WR | NO | Released |
| Sean Canfield | QB | NO | Released |
| Kadarron Anderson | LB | NO | Released |
| Swanson Miller | DL | NO | Released |
| Johnny Thomas | DB | NO | Released |
| John Kasay | K | NO | Released |
| Will Smith | DL | NO | Removed from depth chart (suspension) |
| Jerome Murphy | CB | NO | Signed |
| Ricky Henry | OL | NO | Signed |
| Rafael Bush | S | NO | Signed |
| David Wilson | HB | NYG | Jersey change to #22 |
| Jayron Hosley | CB | NYG | Jersey change to #28 |
| Chris White | OL | NYG | Released |
| Antwaun Molden | CB | NYG | Released |
| Dante Hughes | CB | NYG | Released |
| Dwayne Hendricks | DL | NYG | Released |
| Marcus Thomas | DL | NYG | Released |
| Joe Martinek | FB | NYG | Released |
| Greg Jones | LB | NYG | Released |
| Ryan Perrilloux | QB | NYG | Released |
| Chris Horton | S | NYG | Released |
| Ryan Purvis | TE | NYG | Released |
| Isaiah Stanback | WR | NYG | Released |
| Brandon Mosley | OL | NYG | Removed from depth chart (injury) |
| Tyler Sash | S | NYG | Removed from depth chart (suspension) |
| Matt Kroul | OL | NYJ | Released |
| Ryan Steed | CB | NYJ | Released |
| Julian Posey | CB | NYJ | Released |
| D’Anton Lynn | S | NYJ | Released |
| Terrance Ganaway | HB | NYJ | Released |
| Josh Brown | K | NYJ | Released |
| Jay Richardson | DL | NYJ | Released |
| Brett Roy | LB | NYJ | Released |
| Matt Simms | QB | NYJ | Released |
| Robert Griffin | OL | NYJ | Released |
| Terrance Campbell | OL | NYJ | Released |
| Josh Baker | TE | NYJ | Released |
| Dedrick Epps | TE | NYJ | Released |
| Dexter Jackson | WR | NYJ | Released |
| Eron Riley | WR | NYJ | Released |
| Raymond Webber | WR | NYJ | Released |
| Konrad Reuland | TE | NYJ | Signed |
| Clyde Gates | WR | NYJ | Signed |
| Jason Smith | OL | NYJ | Traded to NYJ (from STL) |
| Wayne Hunter | OL | NYJ | Traded to STL (from NYJ) |
| Ron Parker | CB | OAK | Released |
| DeMarcus Van Dyke | CB | OAK | Released |
| Bryan McCann | CB | OAK | Released |
| Terrail Lambert | CB | OAK | Released |
| Dominique Hamilton | DL | OAK | Released |
| Jamie Cumbie | DL | OAK | Released |
| Kyle Efaw | TE | OAK | Released |
| Derek Carrier | WR | OAK | Released |
| Tory Humphrey | TE | OAK | Released |
| Eddie McGee | WR | OAK | Released |
| Thomas Mayo | WR | OAK | Released |
| Manase Tonga | FB | OAK | Released |
| Curtis Taylor | S | OAK | Released |
| Hall Davis | DL | OAK | Released |
| Kevin Haslam | OL | OAK | Released |
| Nick Howell | OL | OAK | Released |
| Mason Brodine | DL | OAK | Released |
| Ed Wang | OL | OAK | Released |
| Lonyae Miller | HB | OAK | Released |
| Aaron Curry | LB | OAK | Removed from depth chart (injury) |
| Brandon Underwood | CB | OAK | Removed from depth chart (injury) |
| Zach Hurd | OL | OAK | Removed from depth chart (injury) |
| Joselio Hanson | CB | OAK | Signed |
| Phillip Adams | CB | OAK | Signed |
| Coye Francies | CB | OAK | Signed |
| Vaughn Meatoga | DL | OAK | Signed |
| Keenan Clayton | LB | OAK | Signed |
| Willie Smith | OL | OAK | Signed |
| Steve Vallos | OL | PHI | Released |
| Kevin Thomas | CB | PHI | Released |
| Trevard Lindley | CB | PHI | Released |
| Cliff Harris | CB | PHI | Released |
| Antonio Dixon | DL | PHI | Released |
| Joselio Hanson | CB | PHI | Released |
| Tom Nelson | S | PHI | Released |
| Julian Vandervelde | OL | PHI | Released |
| Ollie Ogbu | DL | PHI | Released |
| Mat McBriar | P | PHI | Released |
| Mike Kafka | QB | PHI | Released |
| Brandon Washington | OL | PHI | Released |
| Mike Gibson | OL | PHI | Released |
| Keenan Clayton | LB | PHI | Released |
| Thomas Welch | OL | PHI | Released |
| Oshiomogho Atogwe | S | PHI | Released |
| Brett Brackett | TE | PHI | Released |
| Mardy Gilyard | WR | PHI | Released |
| Chad Hall | WR | PHI | Released |
| Jamel Hamler | WR | PHI | Released |
| Chase Beeler | OL | PHI | Signed |
| Emil Igwenagu | TE | PHI | Signed |
| B.J. Cunningham | WR | PHI | Signed |
| Matt Reynolds | OL | PHI | Signed |
| David Sims | S | PHI | Traded to PHI (from CLE) |
| Robert Golden | S | PIT | Added to game |
| Drew Butler | P | PIT | Added to game |
| Chris Scott | OL | PIT | Released |
| Terrence Frederick | CB | PIT | Released |
| Mortty Ivy | LB | PIT | Released |
| Kade Weston | DL | PIT | Released |
| Trai Essex | OL | PIT | Released |
| Jerrod Johnson | QB | PIT | Released |
| Walter McFadden | CB | PIT | Released |
| Corbin Bryant | DL | PIT | Released |
| Kyle Jolly | OL | PIT | Released |
| Myron Rolle | S | PIT | Released |
| Justin Peelle | TE | PIT | Released |
| Derrick Williams | WR | PIT | Released |
| Jimmy Young | WR | PIT | Released |
| Marquis Maze | WR | PIT | Released |
| Sean Spence | LB | PIT | Removed from depth chart (injury) |
| Jeremy Kapinos | P | PIT | Removed from depth chart (injury) |
| Weslye Saunders | TE | PIT | Removed from depth chart (suspension) |
| Corey Lynch | S | SD | Jersey change to #41 |
| Colin Baxter | OL | SD | Released |
| Jacob Hester | FB | SD | Released |
| Nick Novak | K | SD | Released |
| Jarrett Lee | QB | SD | Released |
| Bront Bird | LB | SD | Released |
| DeAndre Pressley | CB | SD | Released |
| Darryl Gamble | LB | SD | Released |
| Roscoe Parrish | WR | SD | Released |
| Phillip Payne | WR | SD | Released |
| Stephen Schilling | OL | SD | Released |
| Jacques Cesaire | DL | SD | Released |
| Brad Taylor | TE | SD | Released |
| Kory Sperry | TE | SD | Released |
| Mario Henderson | OL | SD | Released |
| Sean Cattouse | S | SD | Removed from depth chart (injury) |
| Chris Owusu | WR | SD | Signed |
| Jermaine Kearse | WR | SEA | Added to game |
| Jeremy Lane | CB | SEA | Jersey changed to #37 |
| Mike Morgan | CB | SEA | Jersey changed to #57 |
| Phillip Adams | CB | SEA | Released |
| Dexter Davis | DL | SEA | Released |
| Deuce Lutui | OL | SEA | Released |
| Jameson Konz | LB | SEA | Released |
| Lazarius Levingston | DL | SEA | Released |
| Tyrell Sutton | HB | SEA | Released |
| Alex Barron | OL | SEA | Released |
| Paul Fanaika | OL | SEA | Released |
| Roy Lewis | DB | SEA | Released |
| Kellen Winslow | TE | SEA | Released |
| Deon Butler | WR | SEA | Released |
| Terrell Owens | WR | SEA | Released |
| Cameron Morrah | TE | SEA | Removed from depth chart (injury) |
| Allen Barbre | OL | SEA | Removed from depth chart (suspension) |
| Charly Martin | WR | SEA | Signed |
| Allen Bradford | LB | SEA | Signed |
| Garrett Celek | TE | SF | Added to game |
| Darcel McBath | S | SF | Jersey change to #28 |
| Demarcus Dobbs | TE | SF | Jersey change to #83 |
| Chris Owusu | WR | SF | Released |
| Mike Person | OL | SF | Released |
| Chase Beeler | OL | SF | Released |
| Cory Nelms | S | SF | Released |
| Rock Cartwright | HB | SF | Released |
| Joe Holland | LB | SF | Released |
| Eric Bakhtiari | LB | SF | Released |
| Ikaika Alama-Francis | LB | SF | Released |
| Josh Johnson | QB | SF | Released |
| Kourtnei Brown | LB | SF | Released |
| Derek Hall | OL | SF | Released |
| Colin Jones | S | SF | Released |
| Konrad Reuland | TE | SF | Released |
| Brett Swain | WR | SF | Released |
| Joe Hastings | WR | SF | Released |
| Parys Haralson | LB | SF | Removed from depth chart (injury) |
| Clark Haggans | LB | SF | Signed |
| Rodney McLeod | S | STL | Added to game |
| Matthew Conrath | DL | STL | Added to game |
| Quinton Pointer | CB | STL | Added to game |
| Rocky McIntosh | LB | STL | Jersey change to #50 |
| Aaron Brown | LB | STL | Jersey change to #54 |
| Sammy Brown | LB | STL | Released |
| Jamaar Jarrett | DL | STL | Released |
| Ryan McKee | OL | STL | Released |
| Brian Mattison | OL | STL | Released |
| Quinn Ojinnaka | OL | STL | Released |
| Garrett Lindholm | K | STL | Released |
| Ovie Mughelli | FB | STL | Released |
| Cornell Banks | DL | STL | Released |
| Jerome Murphy | CB | STL | Released |
| Kendric Burney | CB | STL | Released |
| Noah Keller | LB | STL | Released |
| Alex Hoffman-Ellis | LB | STL | Released |
| Kellen Clemens | QB | STL | Released |
| Tom Brandstater | QB | STL | Released |
| Kevin Hughes | OL | STL | Released |
| Jose Valdez | OL | STL | Released |
| Michael Hoomanawanui | TE | STL | Released |
| Brody Eldridge | TE | STL | Released |
| Deangelo Peterson | TE | STL | Released |
| Ben Guidugli | TE | STL | Released |
| Danario Alexander | WR | STL | Released |
| Mike Campbell | WR | STL | Released |
| Trevor Laws | DL | STL | Removed from depth chart (injury) |
| Shelley Smith | OL | STL | Signed |
| Terrance Ganaway | HB | STL | Signed |
| Brandon Washington | OL | STL | Signed |
| Mason Brodine | DL | STL | Signed |
| Brandon McDonald | CB | TB | Released |
| Frank Okam | DL | TB | Released |
| Cody Johnson | FB | TB | Released |
| Mossis Madu | HB | TB | Released |
| Kai Forbath | K | TB | Released |
| Mike Ingersoll | OL | TB | Released |
| E.J. Wilson | DL | TB | Released |
| Brian Smith | LB | TB | Released |
| Tramain Thomas | S | TB | Released |
| Zach Pianalto | TE | TB | Released |
| Collin Franklin | TE | TB | Released |
| Larry Asante | S | TB | Released |
| Rennie Curran | LB | TB | Released |
| Moe Petrus | OL | TB | Released |
| Brett Ratliff | QB | TB | Released |
| Jordan Shipley | WR | TB | Released |
| Ed Gant | WR | TB | Released |
| Greg Ellingson | WR | TB | Released |
| Tiquan Underwood | WR | TB | Released |
| Jordan Shipley | WR | TB | Released |
| Davin Joseph | OL | TB | Removed from depth chart (injury) |
| Cody Wallace | OL | TB | Signed |
| Corvey Irvin | DL | TB | Signed |
| D.J. Ware | HB | TB | Signed |
| Dale Moss | WR | TB | Signed |
| Markus White | LB | TB | Signed |
| J.K. Schaffer | LB | TB | Signed |
| Adam Weber | QB | TB | Signed |
| Quinn Johnson | FB | TEN | Jersey changed to #45 |
| Jason McCourty | CB | TEN | New deal, 6yrs/42MIL/6MIL bonus |
| Terrance Wheatley | CB | TEN | Released |
| Chris Hawkins | CB | TEN | Released |
| George Bias | OL | TEN | Released |
| Cameron Graham | TE | TEN | Released |
| Aaron Francisco | OL | TEN | Released |
| Kyle DeVan | OL | TEN | Released |
| Malcolm Sheppard | DL | TEN | Released |
| Lamar Divens | DL | TEN | Released |
| Herb Donaldson | HB | TEN | Released |
| Marc Mariani | WR | TEN | Removed from depth chart (injury) |
| Leger Douzable | DL | TEN | Removed from depth chart (injury) |
| Kevin Malast | LB | TEN | Removed from depth chart (injury) |
| Ryan Durrand | OL | TEN | Removed from depth chart (injury) |
| Dave Ball | DL | TEN | Removed from depth chart (injury) |
| Chris DeGeare | OL | TEN | Signed |
| Darren Evans | HB | TEN | Signed |
| Videal Hazelton | WR | TEN | Signed |
| DaJohn Harris | DL | TEN | Signed |
| Evan Royster | HB | WAS | Jersey change to #22 |
| Markus White | LB | WAS | Released |
| Anthony Armstrong | WR | WAS | Released |
| Willie Smith | OL | WAS | Released |
| Graham Gano | K | WAS | Released |
| Neil Rackers | K | WAS | Released |
| Terrence Austin | WR | WAS | Released |
| Richard Quinn | TE | WAS | Released |
| Darrion Scott | DL | WAS | Released |
| Jonathan Crompton | QB | WAS | Released |
| Bryan Kehl | LB | WAS | Released |
| Lennon Creer | HB | WAS | Released |
| Tim Hightower | HB | WAS | Released |
| Erik Cook | OL | WAS | Released |
| Tanard Jackson | S | WAS | Released |
| Brandyn Thompson | CB | WAS | Released |
| Travon Bellamy | CB | WAS | Released |
| Chris Cooley | FB | WAS | Released |
| Morgan Trent | CB | WAS | Released |
| Jammal Brown | OL | WAS | Removed from depth chart (injury) |
| Emmanuel Arceneaux | WR | WAS | Signed |
| Darryl Gamble | LB | WAS | Signed |
| Doug Worthington | DL | WAS | Signed |
| Jason Shirley | DL | WAS | Signed |
| Billy Cundiff | K | WAS | Signed |
| Crezdon Butler | CB | WAS | Signed |
Madden 13 Patch Should Be Arriving Within A Month

If you consider the past, it is usually a pretty safe bet to plan on a patch coming from EA Tiburon within seven to eight weeks of release. Madden 13 has received relatively rave reviews this year – outside of the users that apparently need fantasy drafts in order to survive. The biggest issues facing Madden relate to the problems found in their vaunted Connected Careers Mode. There are also numerous gameplay issues that could use help from Tuner Updates and other such attention from EA Tiburon.
We will be keeping you updated on Madden 13 patch information as the month keeps moving on. One thing is certain – the longer EA waits to support the game they put out every year the more people will abandon it for real football on TV, Borderlands and maybe even NBA 2K13. In other words – EA needs to act like they care about their product for once and be a bit more proactive with their patch and tuner support.
This is yet another reason why we can’t wait for competition in football gaming.
Battlefield 3 Has Yet Another Texas Sized Patch
Usually when something needs ‘patched up’ it is in reference to something small that needs a little bit of a touch up where serious in-depth work isn’t needed. Sometimes a game will require a few patches here and there to clear some things up in the coding.

EA DICE has made it a habit to duct tape their Battlefield 3 title together with patches that resemble changes that would be made for a completely new game. While this update is primarily in regards to new DLC (which could be called a new game, I suppose) the fact remains that they keep putting out patches that take hours (at times) to download. Hopefully this is the last ‘patch’ for awhile as Battlefield 3 has seemingly sunk into the background as Borderlands 2 and Halo 4 get closer to release.
Here is your lovely list of updates to BF3
Weapons Balancing
Reload timer adjustments
A number of weapons have had their reload timers adjusted to better fit their animations and gameplay balance. For most of these weapons the gameplay timers were slightly out of sync with the actual reload animation, meaning the player could either fire before the animation was done, or had to wait longer than the animation played. Primarily this is a cosmetic change (around 0.1sec); however for a few weapons (M416, F2000, FAMAS, KH2002, MK3A1, JNG90, MG36 QBU-88, SVD, Pecheneg, SCAR-H, AN-94) this should also improve the performance of the weapon. Full details below:
• Short and Long reload reduced: SCAR-L, AEK-971, F2000, AN-94, AK-74, PP2000, G3A3, SKS, MG36, JNG-90, MK3A1, SCAR-H, SVD, QBZ-95B
• Long reload reduced: AUG A3, 44 Magnum, KH2002, Pecheneg, L85A2, QBB-95, M1911, MP7
• Short reload reduced: M417, FAMAS, M39 EBR, M416, PP-19, QBU-88
• Short and long reload increased: ASVal
• Long reload reduced, shot reload increased: M4A1
• Long reload increased: P90
Damage output/range adjustments
• UMP: Increased the close range damage of the UMP but reduced its damage over range. The UMP now has a sweet spot in CQB but suffers compared to the PP2000 at longer ranges.
• PP2000: Increased the long range damage of the PP2000 to highlight its role as a mid-range, low recoil PDW.
• M1911: Increased the minimum damage of the M1911 to make it fit better between the Magnums and the M9/MP443
• M93: Reduced the M93R’s damage and range, as it was an obvious go to pistol compared to the M9/MP443. Its recoil has been reduced for a smoother burst action to counter the reduced damage.
• 12G Frag rounds: These rounds have been adjusted to do their damage in a smaller area but to be more consistently apply the maximum possible damage.
• AA: Slightly increased the damage of the AA against infantry, the AA was simply over nerfed in a previous update. The AA guns now also properly do damage to MBTs again.
• 12 Gauge buckshot close range damage has been slightly increased.
• Slightly reduced the range penalty for the suppressor on the SCAR-H.
• Increased bullet velocity for the coaxial HMG, making it easier to hit targets over longer ranges.
• Increased the minimum range of the 40mm Flechette and tightened the cone of fire for more consistent damage levels.
• Slightly reduced the range bonus added by the heavy barrel on the 5.56mm, 5.45mm, 6.5mm Assault Rifles.
• Slightly reduced the range penalty for the suppressor on 5.56mm, 5.45mm, and 6.5mm weapons: AR, Carbine, and LMG.
• Slightly reduced the range penalty for the suppressor on the SCAR-H.
• Slightly reduced the range penalty for the suppressor on 5.56mm, 5.45mm, and 6.5mm weapons: AR, Carbine, and LMG.
• Slightly reduced the range bonus added by the heavy barrel on the 5.56mm, 5.45mm, 6.5mm Assault Rifles.
• Increased the damage of the M5K.
A select set of weapons have had their recoil adjusted based on joint community feedback and statistical analysis to provide greater balance in the weapon choices players make. Specifically, the M16A3 and M4A1 have increased recoil to make them less attractive in all situations. Competing weapons like the SG553, G36C and M416 have been improved to also increase viable player choice in primary weapons.
• SG553: Horizontal recoil reduced to help make this weapon more controllable.
• MG36: Vertical recoil reduced to make this weapon more controllable.
• M416: Vertical, Horizontal, and First Shot recoil have all been reduced to make this weapon clearly different from the M16A3.
• M16A3: Recoil amounts slightly increased.
• M4A1: Recoil amounts slightly increased.
• G36C: Vertical and First Shot recoil amounts reduced.
• M16A4 and M4: These weapons have been adjusted for the increased recoil they now have. The burst versions of these weapons give the player a reduction in horizontal recoil for greater control.
Miscellaneous weapons changes
• FIM92 and IGLA now lock on to air vehicles at both lower altitudes and longer distances.
• Added Burst Fire to the M5K as an available fire mode.
• Increased the bonuses provided by a number of bipods: F2000, G3A3, M27, M416, Pecheneg, Type88, FAMAS, MG36
• Belt Fed Machine guns are now more accurate when standing and firing while aiming. This affects the M240, M249, Type88, Pecheneg, and LSAT.
• 44 Magnum: Rate of fire reduced slightly to highlight this side arm’s role as a slow firing heavy hitter and differentiate it from the MP412 REX.
• Increased the fire rate and reload time of the MP412 REX to better highlight the improved CQB performance over the 44 Magnum.
• Removed burst fire from the L85 and added Single Shot to the L86 as is authentic for these weapons.
• Slightly increased the radius for maximum damage of the 40mm LVG. While the overall damage level remains the same, the LVG will be lethal over a larger area.
• Reduced the aimed accuracy bonus of the M417 with a suppressor to balance it with the other weapons in the game.
• Increased the aimed accuracy bonus of the ACW-R, L86 LSW, LSAT, MP5K and MTAR with a suppressor to balance with the other weapons in the game.
Weapons fixes
• Underslung weapons on the AUG and SCAR-L now properly benefit from the hip accuracy bonus of an attached laser sight.
• The SOFLAM will no longer lock onto your own vehicle if deployed and not immediately activated by the player.
• SCAR-L: Fixed the heavy barrel not increasing recoil when zoomed and standing.
• Corrected some incorrect descriptions of clip sizes and bullet types for weapons added in Close Quarters: M5K, LSAT, and ACW-R
• The PKS-07 is now available on QBB-95
• The M417’s foregrip was incorrectly reducing horizontal recoil by too large an amount. It has been adjusted to be balanced with other foregrips.
• The ACR Foregrip, MG36, QBB-95 and RPK Extended magazines as well as the RPK and SKS Heavy Barrel are now able to be unlocked and equipped in the accessory screen.
• Fixed an issue with incorrect damage for the M320 buck when used with certain attachments.
• MK3A1 now uses flechette rounds instead of Frag rounds in Gun Master mode (in Close Quarters).
Vehicle Related Tweaks and Fixes
• Removed flares from gunner position in helicopters. With the right combination of unlocks, an attack helicopter could be effectively invulnerable to lock on missiles. Removing the flares from the gunner balances the attack helicopter against ground fire.
• Air Radar now shows friendly vehicles as well.
• Helicopter weapons can now destroy equipment with splash damage.
• The Laser Designator unlock on the Scout Helicopters has been changed from a Pilot Upgrade to a new stance in the Copilot seat (position 4). Like the CITV turret on the Main Battle Tanks, the Scout Helicopter’s Laser Designator is permanently available to players who have received the unlock.
• Repair tool damage against enemy vehicles lowered by 10%.
• Changed reload behavior on Tank / Tank Destroyer cannon weapons to prevent being able to fire 2 shots from different weapons quickly one right after another.
• Firing mode can now be seen from the vehicle passenger seats where you are allowed to fire your own weapons.
• Fixed the hit indicator showing when entering a vehicle after previously shooting a soldier.
• Increased the damage helicopter and jet rockets do to helicopters, jets and infantry.
• Increased the damage helicopter gunners and IFVs do to helicopters and jets.
• Fixed Jets not getting top attack damage bonuses on Laser Designated targets.
Persistence Related Tweaks and Fixes
• Changed how MCOM station defend/attack kill score is calculated. Victim no longer needs to arm/disarm the crate but rather be in a 5 meter radius of the crate. Also increased kills needed for the Crate Defend Ribbon from 2 to 4. Overall, these changes should make it somewhat easier to get the ribbon, while increasing the opportunity for strategic play around MCOM stations.
• Premium Engineer assignments are now counting all shotgun kills independent from the class using it.
• Fixed so you can get score from awards in coop.
• Accuracy dogtags now show the correct stats.
• Coop Stars and dogtag are now properly unlockable and equip able.
• Gun Master and Domination Winner ribbons and medals added.
• Fix for assignment with multiple dependencies showing as unlocked in frontend. (Jack of All Trades & Only for the Dedicated)
UI Related Tweaks and Fixes
• Added letters to the capture point icons displayed directly over the mini-map.
• Fixed the grenade counter acting strangely when entering a vehicle with a grenade in hand.
• Fixed the damage indicator which showed the wrong direction if the damage dealer was dead.
• Fixed the hit indicator showing when spawning or closing the in game menu.
• PC specific: Fixed laser designator related icons disappearing from the screen when you enable the chat.
• Fixed a bug where the clan tag sometimes shows as the player ID.
• Added clan tags in nametags and kill card.
• PC specific: Fixed the vehicle hit indicator being shown each time you re-enter the first person camera of a ground vehicle.
• Fixed so commorose VO works when sitting in an AA vehicle.
• Fixed so you get the critical health fullscreen color tint while in the post revive state.
• Removed the join button in the server list for non-Premium users on Premium exclusive servers.
• Fixed so the spawn menu always disappears when you are revived.
• Bugfix the colorblind objectives showing the wrong icons and blinking with a black background.
• Fixed M-Com distance not updating if user moves towards it with EOD Bot.
• Mortar strike explosions are now shown on the HUD for the shooter.
Miscellaneous Tweaks and Fixes
• Fixed so the MAV gadget will not remain floating in midair if the user exits it while still flying.
• Fixed bug where it was possible to shoot while transitioning from sprint into prone.
• Fixed so you can’t revive a player who switched team since he died.
• Fixed two exploits on Donya Fortress that allowed players to get on top of the level.
• Fixed bug where you could get an incorrectly calculated longest headshot with the EOD bot.
• PS3/Xbox 360 specific: Added map rotation settings to preset list in detailed server info. Players can now see all relevant settings that are being run on the server.
• Xbox 360 specific: Introduced a clickable promotional spot on the main menu.


