Now that the order of the first twenty teams of the 2016 NFL Draft have been determined it is officially draft season for many fans. This includes yours truly… the constantly disappointed by my Browns ‘in real life’ Dawg Pound faithful Cleveland fan.
What makes it all better for me is knowing that I can at least build my team effectively in the draft on Madden 16. Fortunately, you don’t have to be an analytics wiz like Paul DePodesta to do this either. Here is a quick-ish guide to scouting and drafting better players in Madden 16.
It took me awhile to realize that the most valuable moment in Madden 16 scouting is the first and cheapest ‘letter grade’ for each player. This is because it only get worse after that first grade… seriously, once you realize that the best grade they have is the first one you find you can quickly determine who to cast away as a waste of resources.
Scout Needs and Schemes First
Now that we know that letter grades will be a good guide for investing more points we can eventually scout all of the players that fit our scheme first.
C+ Is Not Average, It’s Bad
When scouting any players you should never be excited to see a ‘C’ rating. This is never a good sign and should tell you to move on. If you want to take a chance on some WR with ‘A’ SPD and ‘C+’ catching, that’s on you.
Combine ‘Final Litmus Test’
Never judge your prospects solely by their combine score. Always check out where they ranked in the important categories. If your LT prospect was 12th in the 40 yd dash, who cares? If he is the strongest Bench Press LT you might be happy to take him. The combine scores aren’t as important as the rankings for each workout. Do the extra button press and judge your prospects accordingly.
Don’t Be Afraid To Trade Down
If you don’t believe there is a ‘must have’ player for your team where you are picking you should always look to trade for other picks. If you have a Top 5 or 10 pick and want to trade, you could find a lot of great offers. Don’t take a player in the Top 10 if he doesn’t have at least an ‘A’ or an ‘A-‘ Grade in one category with ‘B+’ after… otherwise, you will find you drafted too high.
Take A Chance In Rounds 3-7
You will find that some players projected well (green projections) will be worth taking in the round before their projection at times, especially in later rounds.
While I wouldn’t suggest taking a projected 5th Round player in the 2nd or 3rd round, they might actually be worth it if their combine and grades check out. Take your time and be picky with this as you learn what your team needs.
Don’t Forget Position Changes
What many people might forget is that some players that might not fit schemes as they are listed for the draft but they would be perfect if they changed positions. That 3-4 DE might be too fat and slow to be a DE for your Attacking 4-3, but that doesn’t mean you can ‘ draft him and edit his position to DT just after the draft. This is the only time you can do it for any player, so don’t forget. Also, take a look at changing CB to SS or FS as it may fit them better. You can always mess with these things to see which ratings will be the best for OVR.
You should now be on track to have a top draft every single year.