Madden 13 has a great system started for Connected Careers Mode. While there are numerous small glitches to the injury system and other things there is something in CCM that seems to just go for a season at a time – draft class storylines.
There are numerous storylines that go along with every draft class in Madden 13. This is primarily because they prevented the user from importing draft classes from NCAA 13. It was done to provide a more centered focus on the Madden 13 stories for each CCM.
Some of the storylines will follow #1 prospects in their amazing journey through the season and a Heisman award. On the other hand, there are also alternate stories that might have that same player break his leg or violate team rules and lose out on a tremendous season or career.
This is a great idea and system – in theory. Where is the problem? – Longevity, of course.
The problem Madden faces is that the NFL doesn’t really allow for games to be creative when it comes to stories in the league. Why can’t a troubled player in the draft class with legal issues or bad decision-making get drafted late and have his story followed throughout his first season or his whole career? Why can’t there be a player that comes out in the draft class unheralded and blows up to win rookie of the year?
In Madden 13 it seems that the story stops after the draft. There is a little blurb about the player and a few Tweets on the feed. However, after it is all said and done, he is just another player on a team that will have strange simulated stats or some sort of depth chart issue. EA Sports has put out a great game, but after a few months of playing Madden 13 it is easy to see that they have continued their tradition of dropping the ball with quality control and details for career mode longevity.