Surprisingly, Halo 4 has managed to sneak up on many gamers this year. It could be a case of the series being over-produced and pushed to its creative limit. It could also be a situation where people have pretty much had their fill with Halo and the expected gameplay that has become synonymous with the Halo series.

With 343 (the studio behind some of Halo: Reach’s multiplayer content) pushing out the latest title you should know to expect similar gameplay. Outside of that, you will have a lot of new possibilities that make Halo fresh.
This iteration of Halo allows you to pick your weapon load-out much like Call of Duty or Battlefield, however there are other tweaks that make it a more unique game than than the typical – Hey, lets go shoot the other team and rank up so we can prestige and call people noobs type of experience you see on Call of Duty quite often.
Halo 4 is also going to also allow you to sprint and play the game in a faster fashion than other Halo titles previously. It seems that playing a faster paced game is more important to the growing base of gamers than playing a more cerebral game that is slightly longer. This said, you can probably recall many Team Slayer matches that actually lasted until the final minute and they weren’t even close enough to call them good matches – they were just slow. That should hopefully change for the better with these new additions.
War Games is the new addition to multi-player that will essentially put gamers onto a ship – the UNSC Infinity that will allow gamers to experience a new type and form of multiplayer that features smoother gameplay and better lighting. Not to mention the new concept of teamwork and playing through endless scenarios with new ways to earn power-ups and develop your Halo 4 experience. Stay tuned to NoobTubeTV for more Halo 4 updates and other news as we enter the busiest part of the gaming year! Don’t be afraid to pre-order Halo 4 either – we are providing a link below so you can join the experience on November 6!
A couple things:
1. Bungie was still behind Halo: Reach. Halo 4 will be 343’s first game.
2. I’m a HUGE Halo fan, and I am stupidly excited about the new direction the game seems to be going. Faster-paced gameplay is exactly what Halo needs.
Apologies, I was under the impression that Halo Reach’s multiplayer content such as the Defiant DLC was created by 343 industries.
I believe this is comparable to the recent partnership between Sledgehammer Games and Infinity Ward in the Call of Duty: Modern Warfare 3 releases where Sledgehammer was given some of the responsibility to develop the mutliplayer content.
Thanks for the clarification.
As for the faster gameplay, my only hope is that it doesn’t attract the same type of sophomoric presence that CoD has brought to the forefront of their multiplayer games. Outside of that, I have high hopes for Halo 4 to bring Call of Duty down a few notches.