Mass Effect Andromeda Vs. The Jaded Keyboard Jockeys

Mass Effect Andromeda has been getting brutalized by some reviewers over the last few days.  While some would-be gamers like to fancy themselves as respectable ‘Reviewers’ I am hopeful that they learn what it means to grade a piece of media on any sort of scale (qualitative or quantitative) and the danger it poses for some gamers that might actually enjoy the game – regardless of reviews.

I am not an Xbox One owner and I don’t own a PC that can run the new Mass Effect without buying a new case and GPU to play the game early.  I can say from my experiences as a former Mass Effect player that most of the reviews I have read don’t really surprise me in many regards.  It does make me wonder if any of these people played through the initial trilogy.

I played through Mass Effect and Mass Effect 2 before taking a hiatus after hearing that the trilogy had a ‘bad’ ending.  See what a bad review can do to someone that should make their own decision?  The first sentence of this paragraph is why I am more than willing to give Mass Effect Andromeda a chance.  I don’t know that I will be a day one purchaser, but I can tell you that the crux of the bad reviews has left a bad taste in my mouth.

Some reviewers talk about how the navigation system of cumbersome and counter-intuitive controls.  Did they never play the first three titles? Seriously, I still didn’t know how to equip attachments to my weapons by the time I finished ME2!  The wheel navigation, the loading screens, the seemingly pointless conversations with NPCs… the list goes on in some ways.  Mind you – this was my impression of the initial trilogy… not Andromeda.

Jack

By the time I finished Mass Effect 2 I found myself actually missing Jack (a character I really grew to appreciate) as she died at the end of my playthrough.  I have read a lot of books in my life and I have become attached to a lot of characters in those printed words.  Never did I feel sadness at the loss of a character like I felt when I lost Jack. This was nearly ten years ago and goes to prove my point that while Mass Effect had controls that I didn’t particularly care for and dialogue that was lame at times – it was a great story that grabbed my soul in some ways.  It is up to the gamer to find their reason to save the universe and maybe some of the people in it.

Mass Effect is a story meant to be played through.  Yes, you get to choose your own adventure in some ways.  Deciding to be a dick to someone asking you a stupid question might make you feel like the renegade you are earning points for, but really… aren’t you playing a role in something bigger?  In a game about the far reaches of a galaxy it doesn’t seem fair for someone to say a game is crappy or bad because the dialogue options seem mundane.  Granted, maybe they should take a look at their own reviews and ask themselves who the real cliché is in this case.

I won’t be an apologist for whatever Mass Effect Andromeda turns out to be.  If it is as disappointing as No Man’s Sky I will be the first to laugh at my future purchase (thank the gaming gods that I never bought NMS).  However, you won’t find me being harsh to a game that will hopefully prove to be a nice reintroduction to the Mass Effect universe.

I hope to find a character that grabs me like Jack did during the original trilogy. In the end, we are all just trying to find a reason to save our own universe.  In the case of Mass Effect Andromeda I hope to do the same.

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Grand Theft Auto V – Too Big To Fail?

With the release of GTA:V only two weeks away there are millions of gamers chomping at the bit for a chance to devote their spare time to murdering innocent people in the street, taking cops on crazy chases, organizing heists and playing the occasional mission in the story mode.

Grand Theft Auto V is almost here.
Grand Theft Auto V is almost here.

If you consider the fact that Rockstar has stated that this game will be bigger than virtually every GTA game put together there is room to worry about the potentiality for major bugs in the code.  While this is obviously something that will be an issue at some point (as it has been with almost every game during this generation) one can’t help but wonder if this game might be so large in scope that it succeeds much like Skyrim has for a few years – even with the bugs.

The marketed depth of GTA:V prior to release is something that has driven me to wonder if this is setting up many people to wait out the release of new consoles as they play one of the most beloved series in gaming over the last 10 years.  The question is, will it be enough to keep you from feeling like you have to get the PS4 or XBox One when they release?